unicstl/src/queue.c

565 lines
11 KiB
C

/**
* @file queue.c
* @author wenjf (Orig5826@163.com)
* @brief
* @version 0.1
* @date 2024-06-23
*
* @copyright Copyright (c) 2024
*
*/
#include "queue.h"
static struct _queue_node * queue_node_new(void* obj, uint32_t obj_size)
{
void * obj_new = malloc(obj_size);
if (obj_new == NULL)
{
goto done;
}
memmove(obj_new, obj, obj_size);
struct _queue_node* node_new = (struct _queue_node*)malloc(sizeof(struct _queue_node));
if(node_new == NULL)
{
goto done1;
}
node_new->obj = obj_new;
node_new->next = NULL;
return node_new;
done1:
free(obj_new);
done:
return NULL;
}
static void queue_node_free(struct _queue_node** node)
{
if(node != NULL && *node != NULL)
{
if((*node)->obj != NULL)
{
free((*node)->obj);
}
free(*node);
*node = NULL;
}
}
static bool queue_push(struct _queue* self, void* obj)
{
assert(self != NULL);
assert(obj != NULL);
struct _queue_node* node_new = queue_node_new(obj, self->_obj_size);
if(node_new == NULL)
{
return false;
}
if(self->empty(self))
{
self->_front = node_new;
self->_back = node_new;
}
else
{
self->_back->next = node_new;
self->_back = node_new;
}
self->_size++;
return true;
}
static bool queue_pop(struct _queue* self, void* obj)
{
assert(self != NULL);
if (self->empty(self))
{
return false;
}
struct _queue_node* node = self->_front;
if(obj != NULL)
{
memmove(obj, node->obj, self->_obj_size);
}
self->_front = node->next;
self->_size--;
queue_node_free(&node);
return true;
}
static bool queue_back(struct _queue* self, void* obj)
{
assert(self != NULL);
if (self->empty(self))
{
return false;
}
memmove(obj, self->_back->obj, self->_obj_size);
return true;
}
static bool queue_front(struct _queue* self, void* obj)
{
assert(self != NULL);
if (self->empty(self))
{
return false;
}
memmove(obj, self->_front->obj, self->_obj_size);
return true;
}
static bool queue_clear(struct _queue* self)
{
assert(self != NULL);
if(self->empty(self))
{
return true;
}
struct _queue_node* node = self->_front;
struct _queue_node* next = NULL;
while (node)
{
next = node->next;
queue_node_free(&node);
node = next;
}
self->_front = NULL;
self->_back = NULL;
self->_size = 0;
return true;
}
static bool queue_empty(struct _queue* self)
{
assert(self != NULL);
assert(self->size != NULL);
return self->size(self) == 0;
}
static bool queue_full(struct _queue* self)
{
assert(self != NULL);
assert(self->size != NULL);
assert(self->capacity != NULL);
return self->size(self) == self->capacity(self);
}
static uint32_t queue_size(struct _queue* self)
{
assert(self != NULL);
return self->_size;
}
static uint32_t queue_capacity(struct _queue* self)
{
assert(self != NULL);
return self->_capacity;
}
static void queue_destory(struct _queue* self)
{
assert(self != NULL);
self->clear(self);
}
static void queue_print(struct _queue* self)
{
assert(self != NULL);
struct _queue_node * node = self->_front;
while (node)
{
self->print_obj(node->obj);
node = node->next;
}
}
static bool queue2_push(struct _queue* self, void* obj)
{
assert(self != NULL);
assert(obj != NULL);
if(self->full(self))
{
return false;
}
void * obj_array = self->_front->obj;
uint32_t index = self->_index_back;
memmove((char*)obj_array + index * self->_obj_size, obj, self->_obj_size);
if(index >= self->capacity(self))
{
index = 0;
}
else
{
index++;
}
self->_index_back = index;
self->_size++;
return true;
}
static bool queue2_pop(struct _queue* self, void* obj)
{
assert(self != NULL);
if (self->empty(self))
{
return false;
}
void * obj_array = self->_front->obj;
uint32_t index = self->_index_front;
if(obj != NULL)
{
memmove(obj, (char*)obj_array + index * self->_obj_size,self->_obj_size);
}
if(index >= self->capacity(self))
{
index = 0;
}
else
{
index++;
}
self->_index_front = index;
self->_size--;
return true;
}
static bool queue2_back(struct _queue* self, void* obj)
{
assert(self != NULL);
if (self->empty(self))
{
return false;
}
void * obj_array = self->_front->obj;
uint32_t index = self->_index_back;
if(index == 0)
{
index = self->capacity(self) - 1;
}
else
{
index--;
}
memmove(obj, (char *)obj_array + index * self->_obj_size, self->_obj_size);
return true;
}
static bool queue2_front(struct _queue* self, void* obj)
{
assert(self != NULL);
if (self->empty(self))
{
return false;
}
void * obj_array = self->_front->obj;
uint32_t index = self->_index_front;
memmove(obj, (char *)obj_array + index * self->_obj_size, self->_obj_size);
return true;
}
static bool queue2_clear(struct _queue* self)
{
assert(self != NULL);
self->_index_front = 0;
self->_index_back = 0;
self->_size = 0;
return true;
}
static void queue2_destory(struct _queue* self)
{
assert(self != NULL);
self->clear(self);
if(self->_front != NULL)
{
free(self->_front->obj);
free(self->_front);
self->_front = NULL;
}
}
static void queue2_print(struct _queue* self)
{
assert(self != NULL);
uint32_t index = 0;
void * obj_array = self->_front->obj;
for(uint32_t i = 0; i < self->size(self); i++)
{
index = self->_index_front + i;
if(index >= self->capacity(self))
{
index -= self->_capacity;
}
self->print_obj((char *)obj_array + index * self->_obj_size);
}
}
static bool queue_iter_hasnext(struct _iterator* iter)
{
assert(iter != NULL);
assert(iter->parent != NULL);
queue_t self = (queue_t)iter->_container;
if(iter->_index < self->size(self))
{
return true;
}
return false;
}
static const void* queue_iter_next(struct _iterator* iter)
{
assert(iter != NULL);
assert(iter->parent != NULL);
queue_t self = (queue_t)iter->_container;
void *obj = NULL;
// base on linklist
struct _queue_node * node = (struct _queue_node *)iter->_node;
if(node != NULL)
{
obj = node->obj;
iter->_node = node->next;
}
iter->_index += 1;
return obj;
}
static iterator_t queue_iter(struct _queue* self)
{
assert(self != NULL);
iterator_t iter = &self->_iter;
iter->_container = self;
iter->_index = 0;
iter->_node = self->_front;
iter->hasnext = queue_iter_hasnext;
iter->next = queue_iter_next;
return iter;
}
static const void* queue2_iter_next(struct _iterator* iter)
{
assert(iter != NULL);
assert(iter->parent != NULL);
queue_t self = (queue_t)iter->_container;
void *obj = NULL;
// base on array
uint32_t index = iter->_index;
obj = self->_front->obj + self->_obj_size * index;
iter->_index += 1;
return obj;
}
static iterator_t queue2_iter(struct _queue* self)
{
assert(self != NULL);
iterator_t iter = &self->_iter;
iter->_container = self;
iter->_index = 0;
iter->_node = self->_front;
iter->hasnext = queue_iter_hasnext;
iter->next = queue2_iter_next;
return iter;
}
static bool queue_init(struct _queue * self, uint32_t obj_size)
{
assert(self != NULL);
assert(obj_size > 0);
if(self == NULL || obj_size == 0)
{
return false;
}
// -------------------- private --------------------
self->_size = 0;
self->_obj_size = obj_size;
self->_capacity = UINT32_MAX;
self->_ratio = 1;
// front & back pointer init
self->_front = NULL;
self->_back = NULL;
// base
self->_destory = queue_destory;
// -------------------- public --------------------
// kernel
self->push = queue_push;
self->pop = queue_pop;
self->back = queue_back;
self->front = queue_front;
self->empty = queue_empty;
self->full = queue_full;
// base
self->size = queue_size;
self->capacity = queue_capacity;
self->clear = queue_clear;
// iter
self->iter = queue_iter;
// -------------------- debug --------------------
self->print = queue_print;
return true;
}
static bool queue_init2(struct _queue * self, uint32_t obj_size, uint32_t capacity)
{
assert(self != NULL);
assert(obj_size > 0);
assert(capacity > 0);
if(self == NULL || obj_size == 0 || capacity == 0)
{
return false;
}
// -------------------- private --------------------
self->_size = 0;
self->_obj_size = obj_size;
self->_capacity = capacity;
self->_ratio = 2;
self->_front = (struct _queue_node *)malloc(sizeof(struct _queue_node));
if(self->_front == NULL)
{
return false;
}
self->_back = self->_front;
// use self->_front->obj as obj_array
//
// self->_front->obj = calloc(self->_capacity, self->_obj_size);
self->_front->obj = malloc(self->_capacity * self->_obj_size);
if(self->_front->obj == NULL)
{
free(self->_front);
return false;
}
self->_index_front = 0;
self->_index_back = 0;
//
self->_destory = queue2_destory;
// iter
self->_iter.hasnext = queue_iter_hasnext;
self->_iter.next = queue2_iter_next;
// -------------------- public --------------------
// kernel
self->push = queue2_push;
self->pop = queue2_pop;
self->back = queue2_back;
self->front = queue2_front;
self->empty = queue_empty;
self->full = queue_full;
// base
self->size = queue_size;
self->capacity = queue_capacity;
self->clear = queue2_clear;
// iter
self->iter = queue2_iter;
// -------------------- debug --------------------
self->print = queue2_print;
return true;
}
/**
* @brief 创建队列对象
* 基于链表
*
* @param obj_size 元素大小
*
* @return queue_t 队列指针
*/
queue_t queue_new(uint32_t obj_size)
{
struct _queue * queue = NULL;
queue = (struct _queue *)calloc(1, sizeof(struct _queue));
if(queue == NULL)
{
return NULL;
}
if(queue_init(queue, obj_size) != true)
{
free(queue);
return NULL;
}
return queue;
}
/**
* @brief 创建队列对象
* 基于动态数组
*
* @param obj_size 元素大小
* @param capacity 容量
*
* @return queue_t 队列指针
*/
queue_t queue_new2(uint32_t obj_size, uint32_t capacity)
{
struct _queue * queue = NULL;
queue = (struct _queue *)calloc(1, sizeof(struct _queue));
if(queue == NULL)
{
return NULL;
}
if(queue_init2(queue, obj_size, capacity) != true)
{
free(queue);
return NULL;
}
return queue;
}
/**
* @brief 释放队列对象
*
* @param queue 队列指针地址
*
*/
void queue_free(queue_t* queue)
{
assert(queue != NULL);
if(queue != NULL && *queue != NULL)
{
if((*queue)->_destory != NULL)
{
(*queue)->_destory(*queue);
}
free(*queue);
*queue = NULL;
}
}