unicstl/src/stack.c
2024-06-23 14:43:06 +08:00

338 lines
6.7 KiB
C

/**
* @file stack.c
* @author wenjf (Orig5826@163.com)
* @brief
* @version 0.1
* @date 2024-06-23
*
* @copyright Copyright (c) 2024
*
*/
#include "stack.h"
static uint32_t stack_capacity(struct _stack* self)
{
assert(self != NULL);
return self->_capacity;
}
static uint32_t stack_size(struct _stack* self)
{
assert(self != NULL);
return self->_size;
}
static bool stack_empty(struct _stack* self)
{
assert(self != NULL);
// assert(self->_head != NULL);
// return self->_head->next == NULL ? true : false;
return !stack_size(self);
}
static bool stack_peek(struct _stack* self, void* obj)
{
assert(self != NULL);
assert(self->_head != NULL);
assert(obj != NULL);
if (self->empty(self))
{
return false;
}
struct _stack_node * node = self->_head->next;
memmove(obj, node->obj, self->_obj_size);
return true;
}
static bool stack_push(struct _stack* self, void* obj)
{
assert(self != NULL);
assert(self->_head != NULL);
assert(obj != NULL);
void* new_obj = (void*)calloc(1, self->_obj_size);
if (new_obj == NULL)
{
return false;
}
memmove(new_obj, obj, self->_obj_size);
struct _stack_node* new_node = (struct _stack_node*)malloc(sizeof(struct _stack_node));
if (new_node == NULL)
{
return false;
}
new_node->obj = new_obj;
new_node->next = self->_head->next;
self->_head->next = new_node;
self->_size += 1;
return true;
}
static bool stack_pop(struct _stack* self, void* obj)
{
assert(self != NULL);
assert(self->_head != NULL);
// assert(obj != NULL);
if (self->empty(self))
{
return false;
}
struct _stack_node* node = self->_head->next;
if (obj != NULL)
{
// 将弹出的数据输出
memmove(obj, node->obj, self->_obj_size);
}
// 更新指针
self->_head->next = node->next;
// 释放数据和节点
free(node->obj);
free(node);
self->_size -= 1;
return true;
}
static bool stack_clear(struct _stack* self)
{
assert(self != NULL);
if (self->empty(self))
{
return false;
}
struct _stack_node* node = self->_head->next;
while (node != NULL)
{
// 更新指针
self->_head->next = node->next;
// 释放数据和节点
free(node->obj);
free(node);
node = self->_head->next;
}
self->_size = 0;
return true;
}
static void stack_destory(struct _stack* self)
{
assert(self != NULL);
self->clear(self);
if(self->_head != NULL)
{
free(self->_head);
self->_head = NULL;
}
}
static void stack_print(struct _stack* self)
{
uint32_t i = 0;
struct _stack_node* node = self->_head->next;
while (node != NULL)
{
self->print_obj(node->obj);
node = node->next;
}
}
bool stack_init(struct _stack* self, uint32_t obj_size)
{
assert(self != NULL);
// 1. set attr
self->_obj_size = obj_size;
self->_size = 0;
// self->_capacity = 64; // 无效
// self->_ratio = 2; // 无效
// 2. set function
// kernel
self->peek = stack_peek;
self->pop = stack_pop;
self->push = stack_push;
// others
self->clear = stack_clear;
self->empty = stack_empty;
self->size = stack_size;
self->destory = stack_destory;
self->print = stack_print;
// 3. set node
self->_head = (struct _stack_node *)malloc(sizeof(struct _stack_node));
if (self->_head == NULL)
{
return false;
}
self->_head->obj = NULL;
self->_head->next = NULL;
return true;
}
static bool stack2_peek(struct _stack* self, void* obj)
{
assert(self != NULL);
assert(self->_head != NULL);
assert(obj != NULL);
if (self->empty(self))
{
return false;
}
uint32_t top = self->size(self) - 1;
uint32_t offset = top * self->_obj_size;
memmove(obj, (char *)self->_head->obj + offset, self->_obj_size);
return true;
}
static bool stack2_push(struct _stack* self, void* obj)
{
assert(self != NULL);
assert(self->_head != NULL);
assert(obj != NULL);
if (self->size(self) == self->_capacity)
{
void* obj_new = (void*)realloc(self->_head->obj, self->_capacity * self->_obj_size * self->_ratio);
if (obj_new == NULL)
{
return false;
}
self->_head->obj = obj_new;
}
uint32_t top = self->size(self);
uint32_t offset = top * self->_obj_size;
memmove((char*)self->_head->obj + offset, obj, self->_obj_size);
self->_size += 1;
return true;
}
static bool stack2_pop(struct _stack* self, void* obj)
{
assert(self != NULL);
assert(self->_head != NULL);
// assert(obj != NULL);
if (self->empty(self))
{
return false;
}
if (obj != NULL)
{
uint32_t top = self->size(self) - 1;
uint32_t offset = top * self->_obj_size;
memmove(obj, (char*)self->_head->obj + offset, self->_obj_size);
}
self->_size -= 1;
return true;
}
static void stack2_destory(struct _stack* self)
{
assert(self != NULL);
self->clear(self);
if(self->_head != NULL)
{
if(self->_head->obj != NULL)
{
free(self->_head->obj);
self->_head->obj = NULL;
}
free(self->_head);
self->_head = NULL;
}
}
static void stack2_print(struct _stack* self)
{
assert(self != NULL);
assert(self->_head != NULL);
void* obj = NULL;
uint32_t offset = 0;
for (int i = self->size(self) - 1; i >= 0; i--)
{
offset = self->_obj_size * i;
obj = (char*)self->_head->obj + offset;
self->print_obj(obj);
}
}
bool stack_init2(struct _stack* self, uint32_t obj_size, uint32_t capacity)
{
assert(self != NULL);
// 1. set attr
self->_obj_size = obj_size;
self->_size = 0;
self->_capacity = capacity;
self->_ratio = 2;
// 2. set function
// kernel
self->peek = stack2_peek;
self->pop = stack2_pop;
self->push = stack2_push;
// others
self->clear = stack_clear;
self->empty = stack_empty;
self->size = stack_size;
self->destory = stack2_destory;
self->print = stack2_print;
// 3. set node
self->_head = (struct _stack_node*)malloc(sizeof(struct _stack_node));
if (self->_head == NULL)
{
return false;
}
// self->_head->obj = NULL;
self->_head->next = NULL; // 无效参数
// 4. set array
self->_head->obj = (void *)calloc(self->_capacity, self->_obj_size);
if (self->_head->obj == NULL)
{
return false;
}
return true;
}
stack_t stack_new(void)
{
return (struct _stack*)malloc(sizeof(struct _stack));
}
void stack_free(stack_t stack)
{
if(stack)
{
stack->destory(stack);
free(stack);
}
}