unicstl/include/tree.h

106 lines
2.2 KiB
C

/**
* @file tree.h
* @author wenjf (Orig5826@163.com)
* @brief
* @version 0.1
* @date 2024-06-23
*
* @copyright Copyright (c) 2024
*
*/
#ifndef _TREE_H_
#define _TREE_H_
#include "common.h"
#include "stack.h"
#include "queue.h"
typedef enum {
RBT_RED,
RBT_BLACK,
}rbt_color;
// dfs and bfs traversal order
enum _tree_order{
ORDER_PRE, // pre-order
ORDER_IN, // in-order
ORDER_POST, // post-order
ORDER_BREADTH, // breadth-first search [BFS]
ORDER_PRE_R, // right-first pre-order
ORDER_IN_R, // right-first in-order
ORDER_POST_R, // right-first post-order
ORDER_BREADTH_R,// right-first breadth-first search [BFS]
};
struct _tree_node
{
void *obj;
struct _tree_node * left;
struct _tree_node * right;
struct _tree_node * parent;
union
{
int32_t balance;
uint32_t color;
};
};
struct _tree
{
// -------------------- private --------------------
struct _tree_node * _root;
uint32_t _size;
uint32_t _obj_size;
uint32_t _capacity;
uint32_t _ratio;
enum _tree_order _order;
bool _right_priority;
stack_t stack;
queue_t queue;
struct _iterator _iter;
bool (*_rebalance)(struct _tree* self, struct _tree_node* root);
void (*_destory)(struct _tree* self);
// -------------------- public --------------------
// kernel
bool (*insert)(struct _tree* self, void* obj);
bool (*delete)(struct _tree* self, void* obj);
uint32_t (*height)(struct _tree* self);
// base
bool (*clear)(struct _tree* self);
bool (*empty)(struct _tree* self);
uint32_t (*size)(struct _tree* self);
// iter
iterator_t (*iter)(struct _tree* self, enum _tree_order);
// others
bool (*min)(struct _tree* self, void* obj);
bool (*max)(struct _tree* self, void* obj);
// config
compare_fun_t compare; // !!! you have to implement this function
// -------------------- debug --------------------
void (*print_obj)(void* obj);
};
typedef struct _tree* tree_t;
// create and free tree
tree_t tree_avl_new(uint32_t obj_size);
tree_t tree_rb_new(uint32_t obj_size);
void tree_free(tree_t* tree);
#endif // _TREE_H_