unicstl/src/deque.c

438 lines
8.6 KiB
C

/**
* @file deque.c
* @author wenjf (Orig5826@163.com)
* @brief
* @version 0.1
* @date 2024-06-23
*
* @copyright Copyright (c) 2024
*
*/
#include "deque.h"
static bool deque_push_back(struct _deque* self, void* obj)
{
assert(self != NULL);
struct _deque_node* front = NULL;
struct _deque_node* back = NULL;
// create a new object
void* new_obj = (void*)malloc(self->_obj_size);
if (new_obj == NULL)
{
return false;
}
memmove(new_obj, obj, self->_obj_size);
// create a new node
struct _deque_node* new_node = (struct _deque_node*)malloc(sizeof(struct _deque_node));
if (new_node == NULL)
{
return false;
}
new_node->obj = new_obj;
// link node
if(self->empty(self))
{
// if this is first node
self->_tail = new_node;
self->_head = new_node;
}
new_node->prev = self->_tail; // step 1
new_node->next = self->_head; // step 2
back = self->_tail;
back->next = new_node; // step 3
front = self->_head;
front->prev = new_node; // step 4
self->_tail = new_node; // step 5
self->_size += 1;
return true;
}
static bool deque_push_front(struct _deque* self, void* obj)
{
assert(self != NULL);
struct _deque_node* front = NULL;
struct _deque_node* back = NULL;
// create a new object
void* new_obj = (void*)malloc(self->_obj_size);
if (new_obj == NULL)
{
return false;
}
memmove(new_obj, obj, self->_obj_size);
// create a new node
struct _deque_node* new_node = (struct _deque_node*)malloc(sizeof(struct _deque_node));
if (new_node == NULL)
{
return false;
}
new_node->obj = new_obj;
// link node
if (self->empty(self))
{
// if this is first node
self->_tail = new_node;
self->_head = new_node;
}
new_node->prev = self->_tail; // step 1
new_node->next = self->_head; // step 2
back = self->_tail;
back->next = new_node; // step 3
front = self->_head;
front->prev = new_node; // step 4
self->_head = new_node; // step 5
self->_size += 1;
return true;
}
static bool deque_pop_back(struct _deque* self, void* obj)
{
assert(self != NULL);
struct _deque_node* node = NULL;
struct _deque_node* front = NULL;
if (self->empty(self))
{
return false;
}
node = self->_tail;
if (obj != NULL)
{
memmove(obj, node->obj, self->_obj_size);
}
if (self->size(self) == 1)
{
self->_tail = NULL;
self->_head = NULL;
}
else
{
self->_tail = node->prev; // step 1
front = self->_head;
front->prev = node->prev; // step 2
}
free(node->obj);
free(node);
self->_size -= 1;
return true;
}
static bool deque_pop_front(struct _deque* self, void* obj)
{
assert(self != NULL);
struct _deque_node* node = NULL;
struct _deque_node* back = NULL;
if (self->empty(self))
{
return false;
}
node = self->_head;
if (obj != NULL)
{
memmove(obj, node->obj, self->_obj_size);
}
if (self->size(self) == 1)
{
self->_tail = NULL;
self->_head = NULL;
}
else
{
self->_head = node->next; // step 1
back = self->_tail;
back->next = node->next; // step 2
}
free(node->obj);
free(node);
self->_size -= 1;
return true;
}
static bool deque_back(struct _deque* self, void* obj)
{
assert(self != NULL);
assert(obj != NULL);
if (self->empty(self))
{
return false;
}
memmove(obj, self->_tail->obj, self->_obj_size);
return true;
}
static bool deque_front(struct _deque* self, void* obj)
{
assert(self != NULL);
assert(obj != NULL);
if (self->empty(self))
{
return false;
}
memmove(obj, self->_head->obj, self->_obj_size);
return true;
}
static bool deque_insert(struct _deque* self, int index, void* obj)
{
return true;
}
static bool deque_erase(struct _deque* self, int index, void* obj)
{
return true;
}
static int deque_index(struct _deque* self, void* obj)
{
return -1;
}
static bool deque_remove(struct _deque* self, void* obj)
{
return true;
}
static bool deque_clear(struct _deque* self)
{
while (!self->empty(self))
{
deque_pop_back(self, NULL);
}
return true;
}
static bool deque_get(struct _deque* self, int index, void* obj)
{
assert(self != NULL);
assert(obj != NULL);
assert(index >= 0 && index < self->size(self));
struct _deque_node* node = self->_head; // front
for (int i = 0; i < index; i++)
{
node = node->next;
}
memmove(obj, node->obj, self->_obj_size);
return true;
}
static bool deque_set(struct _deque* self, int index, void* obj)
{
assert(self != NULL);
assert(obj != NULL);
assert(index >= 0 && index < self->size(self));
struct _deque_node* node = self->_head; // front
for (int i = 0; i < index; i++)
{
node = node->next;
}
memmove(node->obj, obj, self->_obj_size);
return true;
}
static uint32_t deque_size(struct _deque* self)
{
assert(self != NULL);
return self->_size;
}
static bool deque_empty(struct _deque* self)
{
assert(self != NULL);
return !self->size(self);
}
static void deque_destory(struct _deque* self)
{
assert(self != NULL);
self->clear(self);
if (self->_head != NULL)
{
free(self->_head);
self->_head = NULL;
}
}
static void deque_print(struct _deque* self)
{
assert(self != NULL);
uint32_t i = 0;
struct _deque_node * node = self->_head;
for (uint32_t i = 0; i < self->size(self); i++)
{
self->print_obj(node->obj);
node = node->next;
}
}
iterator_t deque_iter(struct _deque* self, enum _deque_order order)
{
assert(self != NULL);
iterator_t iter = &self->_iter;
iter->_parent = self;
iter->_cur = 0;
iter->_order = order;
if(iter->_order == DEQUE_FORWARD)
{
iter->_cur_node = self->_head;
}
else
{
iter->_cur_node = self->_tail;
}
return iter;
}
bool deque_iter_hasnext(struct _iterator* iter)
{
assert(iter != NULL);
assert(iter->parent != NULL);
deque_t self = (deque_t)iter->_parent;
if(iter->_cur < self->size(self))
{
return true;
}
return false;
}
const void* deque_iter_next(struct _iterator* iter)
{
assert(iter != NULL);
assert(iter->parent != NULL);
deque_t self = (deque_t)iter->_parent;
void *obj = NULL;
struct _deque_node * cur_node = (struct _deque_node *)iter->_cur_node;
if(cur_node == NULL)
{
return NULL;
}
obj = cur_node->obj;
if(iter->_order == DEQUE_FORWARD)
{
iter->_cur_node = cur_node->next;
}
else
{
iter->_cur_node = cur_node->prev;
}
self->_iter._cur += 1;
return obj;
}
static bool deque_init(struct _deque* self, uint32_t obj_size)
{
assert(self != NULL);
if(obj_size == 0)
{
return false;
}
// -------------------- private --------------------
self->_obj_size = obj_size;
self->_size = 0;
// self->_capacity = 64;
// self->_ratio = 2;
self->_head = NULL;
self->_tail = NULL;
self->_iter.hasnext = deque_iter_hasnext;
self->_iter.next = deque_iter_next;
self->_destory = deque_destory;
// -------------------- public --------------------
// kernel
self->push_back = deque_push_back;
self->push_front = deque_push_front;
self->pop_back = deque_pop_back;
self->pop_front = deque_pop_front;
self->back = deque_back;
self->front = deque_front;
self->empty = deque_empty;
// base
self->clear = deque_clear;
self->size = deque_size;
// iter
self->iter = deque_iter;
// others
self->insert = deque_insert;
self->erase = deque_erase;
self->index = deque_index;
self->remove = deque_remove;
self->set = deque_set;
self->get = deque_get;
// -------------------- debug --------------------
self->print = deque_print;
return true;
}
deque_t deque_new(uint32_t obj_size)
{
struct _deque* deque = NULL;
deque = (struct _deque*)malloc(sizeof(struct _deque));
if(deque == NULL)
{
return NULL;
}
if(deque_init(deque, obj_size) != true)
{
free(deque);
return NULL;
}
return deque;
}
void deque_free(deque_t *deque)
{
if(*deque != NULL)
{
(*deque)->_destory(*deque);
free(*deque);
}
*deque = NULL;
}