mirror of
https://gitee.com/apaki/unicstl.git
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306 lines
4.7 KiB
C
306 lines
4.7 KiB
C
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#include "stack.h"
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#if STACK == 1
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#if 0
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bool stack_init(pstack_t *head)
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{
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*head = (pstack_t)malloc(sizeof(stack_t));
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if(*head == NULL)
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{
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return false;
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}
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(*head)->top = NULL;
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(*head)->size = 0;
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return true;
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}
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void stack_destroy(pstack_t *head)
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{
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if(*head != NULL)
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{
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stack_clear(*head);
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free(*head);
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*head = NULL;
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}
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}
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bool stack_empty(pstack_t head)
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{
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return (head == NULL || head->top == NULL) ? true : false;
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}
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void stack_clear(pstack_t head)
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{
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pstack_node_t top_item;
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if(head != NULL)
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{
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top_item = head->top;
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while(top_item != NULL)
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{
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head->top = top_item->next;
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free(top_item);
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top_item = head->top;
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}
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}
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head->size = 0;
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}
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bool stack_push(pstack_t head, stack_data_t data)
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{
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pstack_node_t new_item;
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if(head == NULL)
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{
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return false;
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}
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new_item = (pstack_node_t)malloc(sizeof(stack_node_t));
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if(new_item == NULL)
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{
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return false;
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}
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new_item->data = data;
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// insert from head
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new_item->next = head->top;
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head->top = new_item;
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// increase
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if(head->size < _UI32_MAX)
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{
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head->size ++;
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}
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return true;
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}
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void stack_pop(pstack_t head, stack_data_t *data)
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{
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pstack_node_t top_item;
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if(!stack_empty(head))
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{
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top_item = head->top;
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*data = top_item->data;
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// free the top item
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head->top = top_item->next;
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free(top_item);
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top_item = NULL;
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// decrease
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if(head->size > 0)
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{
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head->size--;
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}
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}
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}
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bool stack_get_top(pstack_t head, stack_data_t *data)
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{
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if(!stack_empty(head))
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{
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*data = head->top->data;
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return true;
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}
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else
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{
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return false;
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}
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}
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uint32_t stack_get_size(pstack_t head)
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{
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return head->size;
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}
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#endif
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uint32_t stack_capacity(struct _stack* s)
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{
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assert(s != NULL);
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return s->_capacity;
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}
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uint32_t stack_size(struct _stack* s)
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{
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assert(s != NULL);
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return s->_size;
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}
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bool stack_empty(struct _stack* s)
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{
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assert(s != NULL);
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return !stack_size(s);
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}
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bool stack_peek(struct _stack* s, void* obj)
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{
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assert(s != NULL);
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assert(s->_head != NULL);
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struct _stack_node * node = s->_head->next;
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memmove(obj, node->obj, s->_obj_size);
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return true;
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}
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bool stack_push(struct _stack* s, void* obj)
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{
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assert(s != NULL);
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assert(obj != NULL);
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void* new_obj = (void*)malloc(s->_obj_size);
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if (new_obj == NULL)
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{
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return false;
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}
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memmove(new_obj, obj, s->_obj_size);
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struct _stack_node* new_node = (struct _stack_node*)malloc(sizeof(struct _stack_node));
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if (new_node == NULL)
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{
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return false;
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}
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new_node->obj = new_obj;
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new_node->next = s->_head->next;
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s->_head->next = new_node;
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s->_size += 1;
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return true;
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}
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bool stack_pop(struct _stack* s, void* obj)
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{
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assert(s != NULL);
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assert(obj != NULL);
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assert(s->_head != NULL);
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if (s->_head->next == NULL)
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{
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return false;
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}
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struct _stack_node* node = s->_head->next;
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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memmove(obj, node->obj, s->_obj_size);
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// <20><><EFBFBD><EFBFBD>ָ<EFBFBD><D6B8>
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s->_head->next = node->next;
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// <20>ͷ<EFBFBD><CDB7><EFBFBD><EFBFBD>ݺͽڵ<CDBD>
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free(node->obj);
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free(node);
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s->_size -= 1;
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return true;
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}
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bool stack_clear(struct _stack* s)
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{
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assert(s != NULL);
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if (s->_head == NULL)
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{
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return false;
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}
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struct _stack_node* node = s->_head->next;
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while (node != NULL)
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{
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node = node->next;
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}
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return true;
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}
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void stack_destory(struct _stack* s)
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{
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assert(s != NULL);
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s->clear(s);
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free(s->_head);
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s->_head = NULL;
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}
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bool stack_init(struct _stack* s, uint32_t obj_size)
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{
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// 1. set attr
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s->_obj_size = obj_size;
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s->_size = 0;
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// s->_capacity = 64;
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// 2. set function
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s->clear = stack_clear;
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s->empty = stack_empty;
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s->peek = stack_peek;
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s->pop = stack_pop;
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s->push = stack_push;
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s->size = stack_size;
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s->destory = stack_destory;
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s->print = NULL;
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// 3. set node
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s->_head = (struct _stack_node *)malloc(sizeof(struct _stack_node));
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if (s->_head == NULL)
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{
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return false;
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}
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s->_head->obj = NULL;
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s->_head->next = NULL;
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return true;
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}
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void stack_print_num(struct _stack* s)
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{
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uint32_t i = 0;
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struct _stack_node * node = s->_head->next;
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while (node != NULL)
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{
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printf("%2d ", *(int*)node->obj);
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node = node->next;
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}
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printf("\n");
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}
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void stack_test(void)
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{
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uint32_t i = 0;
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int data[] = {1,2,3,4,5,6,7,8,9,10};
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int temp = 0;
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uint32_t len = sizeof(data)/sizeof(data[0]);
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struct _stack s;
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stack_init(&s, sizeof(int));
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s.print = stack_print_num;
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printf("----- push -----\n");
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for (i = 0; i < len; i++)
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{
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s.push(&s, &data[i]);
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s.peek(&s, &temp);
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printf("top = %2d, size after push = %2d\n", temp, s.size(&s));
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}
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printf("----- print -----\n");
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s.print(&s);
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printf("----- pop -----\n");
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for (i = 0; i < len + 1; i++)
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{
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if (true == s.pop(&s, &temp))
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{
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printf("top = %2d, size after pop = %2d\n", temp, s.size(&s));
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}
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else
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{
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printf("pop failed! because stack is empty\n");
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}
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if (s.empty(&s))
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{
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printf("----- empty -----\n");
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}
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}
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s.destory(&s);
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}
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#endif
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