mirror of
https://gitee.com/apaki/unicstl.git
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432 lines
8.9 KiB
C
432 lines
8.9 KiB
C
/**
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* @file stack.c
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* @author wenjf (Orig5826@163.com)
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* @brief
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* @version 0.1
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* @date 2024-06-23
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*
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* @copyright Copyright (c) 2024
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*
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*/
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#include "stack.h"
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static struct _stack_node* stack_node_new(void *obj, uint32_t obj_size)
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{
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void* new_obj = (void*)calloc(1, obj_size);
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if (new_obj == NULL)
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{
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goto done;
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}
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memmove(new_obj, obj, obj_size);
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struct _stack_node* new_node = (struct _stack_node*)malloc(sizeof(struct _stack_node));
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if (new_node == NULL)
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{
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goto done1;
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}
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new_node->obj = new_obj;
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new_node->next = NULL;
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return new_node;
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done1:
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free(new_obj);
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done:
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return NULL;
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}
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static void stack_node_free(struct _stack_node** node)
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{
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if(node != NULL && *node != NULL)
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{
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if((*node)->obj != NULL)
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{
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free((*node)->obj);
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}
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free(*node);
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*node = NULL;
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}
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}
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static bool stack_push(struct _stack* self, void* obj)
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{
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assert(self != NULL);
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assert(self->_head != NULL);
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assert(obj != NULL);
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struct _stack_node* new_node = stack_node_new(obj, self->_obj_size);
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if (new_node == NULL)
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{
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return false;
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}
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new_node->next = self->_head->next;
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self->_head->next = new_node;
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self->_size += 1;
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return true;
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}
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static bool stack_pop(struct _stack* self, void* obj)
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{
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assert(self != NULL);
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assert(self->_head != NULL);
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if (self->empty(self))
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{
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return false;
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}
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struct _stack_node* node = self->_head->next;
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if (obj != NULL)
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{
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memmove(obj, node->obj, self->_obj_size);
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}
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self->_head->next = node->next;
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stack_node_free(&node);
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self->_size -= 1;
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return true;
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}
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static bool stack_peek(struct _stack* self, void* obj)
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{
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assert(self != NULL);
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assert(self->_head != NULL);
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assert(obj != NULL);
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if (self->empty(self))
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{
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return false;
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}
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struct _stack_node * node = self->_head->next;
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memmove(obj, node->obj, self->_obj_size);
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return true;
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}
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static uint32_t stack_size(struct _stack* self)
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{
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assert(self != NULL);
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return self->_size;
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}
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static bool stack_empty(struct _stack* self)
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{
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assert(self != NULL);
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assert(self->size != NULL);
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return self->size(self) == 0;
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}
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static uint32_t stack_capacity(struct _stack* self)
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{
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assert(self != NULL);
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return self->_capacity;
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}
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static bool stack_clear(struct _stack* self)
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{
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assert(self != NULL);
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if (self->empty(self))
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{
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return true;
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}
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struct _stack_node* node = self->_head->next;
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while (node != NULL)
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{
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self->_head->next = node->next;
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stack_node_free(&node);
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node = self->_head->next;
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}
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self->_size = 0;
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return true;
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}
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static void stack_destory(struct _stack* self)
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{
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assert(self != NULL);
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self->clear(self);
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if(self->_head != NULL)
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{
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free(self->_head);
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self->_head = NULL;
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}
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}
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static void stack_print(struct _stack* self)
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{
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uint32_t i = 0;
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struct _stack_node* node = self->_head->next;
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while (node != NULL)
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{
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self->print_obj(node->obj);
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node = node->next;
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}
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}
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static bool stack2_push(struct _stack* self, void* obj)
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{
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assert(self != NULL);
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assert(self->_head != NULL);
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assert(obj != NULL);
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if (self->size(self) == self->capacity(self))
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{
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void* obj_new = (void*)realloc(self->_head->obj, self->capacity(self) * self->_obj_size * self->_ratio);
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if (obj_new == NULL)
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{
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return false;
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}
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self->_head->obj = obj_new;
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}
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uint32_t top = self->size(self);
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uint32_t offset = top * self->_obj_size;
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memmove((char*)self->_head->obj + offset, obj, self->_obj_size);
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self->_size += 1;
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return true;
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}
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static bool stack2_pop(struct _stack* self, void* obj)
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{
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assert(self != NULL);
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assert(self->_head != NULL);
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if (self->empty(self))
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{
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return false;
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}
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if (obj != NULL)
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{
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uint32_t top = self->size(self) - 1;
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uint32_t offset = top * self->_obj_size;
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memmove(obj, (char*)self->_head->obj + offset, self->_obj_size);
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}
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self->_size -= 1;
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return true;
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}
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static bool stack2_peek(struct _stack* self, void* obj)
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{
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assert(self != NULL);
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assert(self->_head != NULL);
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assert(obj != NULL);
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if (self->empty(self))
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{
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return false;
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}
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uint32_t top = self->size(self) - 1;
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uint32_t offset = top * self->_obj_size;
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memmove(obj, (char *)self->_head->obj + offset, self->_obj_size);
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return true;
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}
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static void stack2_destory(struct _stack* self)
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{
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assert(self != NULL);
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self->clear(self);
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if(self->_head != NULL)
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{
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if(self->_head->obj != NULL)
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{
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free(self->_head->obj);
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self->_head->obj = NULL;
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}
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free(self->_head);
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self->_head = NULL;
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}
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}
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static void stack2_print(struct _stack* self)
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{
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assert(self != NULL);
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assert(self->_head != NULL);
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void* obj = NULL;
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uint32_t offset = 0;
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for (int i = self->size(self) - 1; i >= 0; i--)
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{
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offset = self->_obj_size * i;
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obj = (char*)self->_head->obj + offset;
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self->print_obj(obj);
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}
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}
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static bool stack_init(struct _stack* self, uint32_t obj_size)
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{
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assert(self != NULL);
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assert(obj_size != 0);
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if(self == NULL || obj_size == 0)
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{
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return false;
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}
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// 1. set attr
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self->_obj_size = obj_size;
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self->_size = 0;
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self->_capacity = UINT32_MAX;
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self->_ratio = 1;
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// 2. set function
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// kernel
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self->push = stack_push;
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self->pop = stack_pop;
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self->peek = stack_peek;
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// base
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self->size = stack_size;
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self->empty = stack_empty;
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self->capacity = stack_capacity;
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// clear and free node
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self->clear = stack_clear;
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self->_destory = stack_destory;
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// print
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self->print = stack_print;
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// 3. set node
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self->_head = (struct _stack_node *)malloc(sizeof(struct _stack_node));
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if (self->_head == NULL)
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{
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return false;
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}
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self->_head->obj = NULL;
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self->_head->next = NULL;
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return true;
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}
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const void* stack_iter_next(struct _iterator* iter)
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{
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assert(iter != NULL);
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assert(iter->parent != NULL);
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stack_t self = (stack_t)iter->parent;
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// from top to bottom
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uint32_t index = self->size(self) - 1 - self->_iter._cur;
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void *obj = self->_head->obj + self->_obj_size * index;
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self->_iter._cur += 1;
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return obj;
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}
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bool stack_iter_hasnext(struct _iterator* iter)
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{
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assert(iter != NULL);
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assert(iter->parent != NULL);
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stack_t self = (stack_t)iter->parent;
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if(self->_iter._cur < self->size(self))
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{
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return true;
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}
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return false;
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}
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iterator_t stack_iter(struct _stack* self)
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{
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assert(self != NULL);
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self->_iter.parent = self;
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self->_iter._cur = 0;
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return &self->_iter;
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}
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static bool stack_init2(struct _stack* self, uint32_t obj_size, uint32_t capacity)
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{
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assert(self != NULL);
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// ---------- private ----------
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// 1. set attr
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self->_obj_size = obj_size;
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self->_size = 0;
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self->_capacity = capacity;
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self->_ratio = 2;
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self->_iter.next = stack_iter_next;
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self->_iter.hasnext = stack_iter_hasnext;
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self->_head = (struct _stack_node*)malloc(sizeof(struct _stack_node));
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if (self->_head == NULL)
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{
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return false;
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}
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self->_head->next = NULL;
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// 4. set array
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self->_head->obj = (void *)calloc(self->_capacity, self->_obj_size);
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if (self->_head->obj == NULL)
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{
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free(self->_head);
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self->_head = NULL;
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return false;
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}
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self->_destory = stack2_destory;
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// ---------- public ----------
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// 2. set function
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// kernel
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self->push = stack2_push;
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self->pop = stack2_pop;
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self->peek = stack2_peek;
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self->empty = stack_empty;
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// base
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self->size = stack_size;
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self->capacity = stack_capacity;
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self->clear = stack_clear;
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// iter
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self->iter = stack_iter;
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// ---------- debug ----------
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self->print = stack2_print;
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return true;
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}
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stack_t stack_new(uint32_t obj_size)
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{
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stack_t stack = NULL;
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stack = (struct _stack*)calloc(1, sizeof(struct _stack));
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if (stack != NULL)
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{
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if(stack_init(stack, obj_size) != true)
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{
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free(stack);
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stack = NULL;
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}
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}
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return stack;
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}
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stack_t stack_new2(uint32_t obj_size, uint32_t capacity)
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{
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stack_t stack = NULL;
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stack = (struct _stack*)calloc(1, sizeof(struct _stack));
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if (stack != NULL)
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{
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if(stack_init2(stack, obj_size, capacity) != true)
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{
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free(stack);
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stack = NULL;
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}
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}
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return stack;
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}
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void stack_free(stack_t *stack)
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{
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assert(stack != NULL);
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if(stack != NULL && *stack != NULL)
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{
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if((*stack)->_destory != NULL)
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{
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(*stack)->_destory(*stack);
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}
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free(*stack);
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*stack = NULL;
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}
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}
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