unicstl/src/stack.c

432 lines
8.9 KiB
C

/**
* @file stack.c
* @author wenjf (Orig5826@163.com)
* @brief
* @version 0.1
* @date 2024-06-23
*
* @copyright Copyright (c) 2024
*
*/
#include "stack.h"
static struct _stack_node* stack_node_new(void *obj, uint32_t obj_size)
{
void* new_obj = (void*)calloc(1, obj_size);
if (new_obj == NULL)
{
goto done;
}
memmove(new_obj, obj, obj_size);
struct _stack_node* new_node = (struct _stack_node*)malloc(sizeof(struct _stack_node));
if (new_node == NULL)
{
goto done1;
}
new_node->obj = new_obj;
new_node->next = NULL;
return new_node;
done1:
free(new_obj);
done:
return NULL;
}
static void stack_node_free(struct _stack_node** node)
{
if(node != NULL && *node != NULL)
{
if((*node)->obj != NULL)
{
free((*node)->obj);
}
free(*node);
*node = NULL;
}
}
static bool stack_push(struct _stack* self, void* obj)
{
assert(self != NULL);
assert(self->_head != NULL);
assert(obj != NULL);
struct _stack_node* new_node = stack_node_new(obj, self->_obj_size);
if (new_node == NULL)
{
return false;
}
new_node->next = self->_head->next;
self->_head->next = new_node;
self->_size += 1;
return true;
}
static bool stack_pop(struct _stack* self, void* obj)
{
assert(self != NULL);
assert(self->_head != NULL);
if (self->empty(self))
{
return false;
}
struct _stack_node* node = self->_head->next;
if (obj != NULL)
{
memmove(obj, node->obj, self->_obj_size);
}
self->_head->next = node->next;
stack_node_free(&node);
self->_size -= 1;
return true;
}
static bool stack_peek(struct _stack* self, void* obj)
{
assert(self != NULL);
assert(self->_head != NULL);
assert(obj != NULL);
if (self->empty(self))
{
return false;
}
struct _stack_node * node = self->_head->next;
memmove(obj, node->obj, self->_obj_size);
return true;
}
static uint32_t stack_size(struct _stack* self)
{
assert(self != NULL);
return self->_size;
}
static bool stack_empty(struct _stack* self)
{
assert(self != NULL);
assert(self->size != NULL);
return self->size(self) == 0;
}
static uint32_t stack_capacity(struct _stack* self)
{
assert(self != NULL);
return self->_capacity;
}
static bool stack_clear(struct _stack* self)
{
assert(self != NULL);
if (self->empty(self))
{
return true;
}
struct _stack_node* node = self->_head->next;
while (node != NULL)
{
self->_head->next = node->next;
stack_node_free(&node);
node = self->_head->next;
}
self->_size = 0;
return true;
}
static void stack_destory(struct _stack* self)
{
assert(self != NULL);
self->clear(self);
if(self->_head != NULL)
{
free(self->_head);
self->_head = NULL;
}
}
static void stack_print(struct _stack* self)
{
uint32_t i = 0;
struct _stack_node* node = self->_head->next;
while (node != NULL)
{
self->print_obj(node->obj);
node = node->next;
}
}
static bool stack2_push(struct _stack* self, void* obj)
{
assert(self != NULL);
assert(self->_head != NULL);
assert(obj != NULL);
if (self->size(self) == self->capacity(self))
{
void* obj_new = (void*)realloc(self->_head->obj, self->capacity(self) * self->_obj_size * self->_ratio);
if (obj_new == NULL)
{
return false;
}
self->_head->obj = obj_new;
}
uint32_t top = self->size(self);
uint32_t offset = top * self->_obj_size;
memmove((char*)self->_head->obj + offset, obj, self->_obj_size);
self->_size += 1;
return true;
}
static bool stack2_pop(struct _stack* self, void* obj)
{
assert(self != NULL);
assert(self->_head != NULL);
if (self->empty(self))
{
return false;
}
if (obj != NULL)
{
uint32_t top = self->size(self) - 1;
uint32_t offset = top * self->_obj_size;
memmove(obj, (char*)self->_head->obj + offset, self->_obj_size);
}
self->_size -= 1;
return true;
}
static bool stack2_peek(struct _stack* self, void* obj)
{
assert(self != NULL);
assert(self->_head != NULL);
assert(obj != NULL);
if (self->empty(self))
{
return false;
}
uint32_t top = self->size(self) - 1;
uint32_t offset = top * self->_obj_size;
memmove(obj, (char *)self->_head->obj + offset, self->_obj_size);
return true;
}
static void stack2_destory(struct _stack* self)
{
assert(self != NULL);
self->clear(self);
if(self->_head != NULL)
{
if(self->_head->obj != NULL)
{
free(self->_head->obj);
self->_head->obj = NULL;
}
free(self->_head);
self->_head = NULL;
}
}
static void stack2_print(struct _stack* self)
{
assert(self != NULL);
assert(self->_head != NULL);
void* obj = NULL;
uint32_t offset = 0;
for (int i = self->size(self) - 1; i >= 0; i--)
{
offset = self->_obj_size * i;
obj = (char*)self->_head->obj + offset;
self->print_obj(obj);
}
}
static bool stack_init(struct _stack* self, uint32_t obj_size)
{
assert(self != NULL);
assert(obj_size != 0);
if(self == NULL || obj_size == 0)
{
return false;
}
// 1. set attr
self->_obj_size = obj_size;
self->_size = 0;
self->_capacity = UINT32_MAX;
self->_ratio = 1;
// 2. set function
// kernel
self->push = stack_push;
self->pop = stack_pop;
self->peek = stack_peek;
// base
self->size = stack_size;
self->empty = stack_empty;
self->capacity = stack_capacity;
// clear and free node
self->clear = stack_clear;
self->_destory = stack_destory;
// print
self->print = stack_print;
// 3. set node
self->_head = (struct _stack_node *)malloc(sizeof(struct _stack_node));
if (self->_head == NULL)
{
return false;
}
self->_head->obj = NULL;
self->_head->next = NULL;
return true;
}
const void* stack_iter_next(struct _iterator* iter)
{
assert(iter != NULL);
assert(iter->parent != NULL);
stack_t self = (stack_t)iter->parent;
// from top to bottom
uint32_t index = self->size(self) - 1 - self->_iter._cur;
void *obj = self->_head->obj + self->_obj_size * index;
self->_iter._cur += 1;
return obj;
}
bool stack_iter_hasnext(struct _iterator* iter)
{
assert(iter != NULL);
assert(iter->parent != NULL);
stack_t self = (stack_t)iter->parent;
if(self->_iter._cur < self->size(self))
{
return true;
}
return false;
}
iterator_t stack_iter(struct _stack* self)
{
assert(self != NULL);
self->_iter.parent = self;
self->_iter._cur = 0;
return &self->_iter;
}
static bool stack_init2(struct _stack* self, uint32_t obj_size, uint32_t capacity)
{
assert(self != NULL);
// ---------- private ----------
// 1. set attr
self->_obj_size = obj_size;
self->_size = 0;
self->_capacity = capacity;
self->_ratio = 2;
self->_iter.next = stack_iter_next;
self->_iter.hasnext = stack_iter_hasnext;
self->_head = (struct _stack_node*)malloc(sizeof(struct _stack_node));
if (self->_head == NULL)
{
return false;
}
self->_head->next = NULL;
// 4. set array
self->_head->obj = (void *)calloc(self->_capacity, self->_obj_size);
if (self->_head->obj == NULL)
{
free(self->_head);
self->_head = NULL;
return false;
}
self->_destory = stack2_destory;
// ---------- public ----------
// 2. set function
// kernel
self->push = stack2_push;
self->pop = stack2_pop;
self->peek = stack2_peek;
self->empty = stack_empty;
// base
self->size = stack_size;
self->capacity = stack_capacity;
self->clear = stack_clear;
// iter
self->iter = stack_iter;
// ---------- debug ----------
self->print = stack2_print;
return true;
}
stack_t stack_new(uint32_t obj_size)
{
stack_t stack = NULL;
stack = (struct _stack*)calloc(1, sizeof(struct _stack));
if (stack != NULL)
{
if(stack_init(stack, obj_size) != true)
{
free(stack);
stack = NULL;
}
}
return stack;
}
stack_t stack_new2(uint32_t obj_size, uint32_t capacity)
{
stack_t stack = NULL;
stack = (struct _stack*)calloc(1, sizeof(struct _stack));
if (stack != NULL)
{
if(stack_init2(stack, obj_size, capacity) != true)
{
free(stack);
stack = NULL;
}
}
return stack;
}
void stack_free(stack_t *stack)
{
assert(stack != NULL);
if(stack != NULL && *stack != NULL)
{
if((*stack)->_destory != NULL)
{
(*stack)->_destory(*stack);
}
free(*stack);
*stack = NULL;
}
}