unicstl/datastruct/stack.c

298 lines
5.0 KiB
C

#include "stack.h"
static uint32_t stack_capacity(struct _stack* s)
{
assert(s != NULL);
return s->_capacity;
}
static uint32_t stack_size(struct _stack* s)
{
assert(s != NULL);
return s->_size;
}
static bool stack_empty(struct _stack* s)
{
assert(s != NULL);
// assert(s->_head != NULL);
// return s->_head->next == NULL ? true : false;
return !stack_size(s);
}
static bool stack_peek(struct _stack* s, void* obj)
{
assert(s != NULL);
assert(s->_head != NULL);
assert(obj != NULL);
if (s->empty(s))
{
return false;
}
struct _stack_node * node = s->_head->next;
memmove(obj, node->obj, s->_obj_size);
return true;
}
static bool stack_push(struct _stack* s, void* obj)
{
assert(s != NULL);
assert(s->_head != NULL);
assert(obj != NULL);
void* new_obj = (void*)calloc(1, s->_obj_size);
if (new_obj == NULL)
{
return false;
}
memmove(new_obj, obj, s->_obj_size);
struct _stack_node* new_node = (struct _stack_node*)malloc(sizeof(struct _stack_node));
if (new_node == NULL)
{
return false;
}
new_node->obj = new_obj;
new_node->next = s->_head->next;
s->_head->next = new_node;
s->_size += 1;
return true;
}
static bool stack_pop(struct _stack* s, void* obj)
{
assert(s != NULL);
assert(s->_head != NULL);
// assert(obj != NULL);
if (s->empty(s))
{
return false;
}
struct _stack_node* node = s->_head->next;
if (obj != NULL)
{
// 将弹出的数据输出
memmove(obj, node->obj, s->_obj_size);
}
// 更新指针
s->_head->next = node->next;
// 释放数据和节点
free(node->obj);
free(node);
s->_size -= 1;
return true;
}
static bool stack_clear(struct _stack* s)
{
assert(s != NULL);
if (s->empty(s))
{
return false;
}
struct _stack_node* node = s->_head->next;
while (node != NULL)
{
// 更新指针
s->_head->next = node->next;
// 释放数据和节点
free(node->obj);
free(node);
node = s->_head->next;
}
s->_size = 0;
return true;
}
static void stack_destory(struct _stack* s)
{
assert(s != NULL);
assert(s->_head != NULL);
s->clear(s);
free(s->_head);
s->_head = NULL;
}
static void stack_print(struct _stack* s)
{
uint32_t i = 0;
struct _stack_node* node = s->_head->next;
while (node != NULL)
{
s->print_obj(node->obj);
node = node->next;
}
}
bool stack_init(struct _stack* s, uint32_t obj_size)
{
assert(s != NULL);
// 1. set attr
s->_obj_size = obj_size;
s->_size = 0;
// s->_capacity = 64; // 无效
// s->_ratio = 2; // 无效
// 2. set function
// kernel
s->peek = stack_peek;
s->pop = stack_pop;
s->push = stack_push;
// others
s->clear = stack_clear;
s->empty = stack_empty;
s->size = stack_size;
s->destory = stack_destory;
s->print = stack_print;
// 3. set node
s->_head = (struct _stack_node *)malloc(sizeof(struct _stack_node));
if (s->_head == NULL)
{
return false;
}
s->_head->obj = NULL;
s->_head->next = NULL;
return true;
}
static bool stack2_peek(struct _stack* s, void* obj)
{
assert(s != NULL);
assert(s->_head != NULL);
assert(obj != NULL);
if (s->empty(s))
{
return false;
}
uint32_t top = s->size(s) - 1;
uint32_t offset = top * s->_obj_size;
memmove(obj, (char *)s->_head->obj + offset, s->_obj_size);
return true;
}
static bool stack2_push(struct _stack* s, void* obj)
{
assert(s != NULL);
assert(s->_head != NULL);
assert(obj != NULL);
if (s->size(s) == s->_capacity)
{
void* obj_new = (void*)realloc(s->_head->obj, s->_capacity * s->_obj_size * s->_ratio);
if (obj_new == NULL)
{
return false;
}
s->_head->obj = obj_new;
}
uint32_t top = s->size(s);
uint32_t offset = top * s->_obj_size;
memmove((char*)s->_head->obj + offset, obj, s->_obj_size);
s->_size += 1;
return true;
}
static bool stack2_pop(struct _stack* s, void* obj)
{
assert(s != NULL);
assert(s->_head != NULL);
// assert(obj != NULL);
if (s->empty(s))
{
return false;
}
if (obj != NULL)
{
uint32_t top = s->size(s) - 1;
uint32_t offset = top * s->_obj_size;
memmove(obj, (char*)s->_head->obj + offset, s->_obj_size);
}
s->_size -= 1;
return true;
}
static void stack2_print(struct _stack* s)
{
assert(s != NULL);
assert(s->_head != NULL);
void* obj = NULL;
uint32_t offset = 0;
for (int i = s->size(s) - 1; i >= 0; i--)
{
offset = s->_obj_size * i;
obj = (char*)s->_head->obj + offset;
s->print_obj(obj);
}
}
bool stack2_init(struct _stack* s, uint32_t obj_size)
{
assert(s != NULL);
// 1. set attr
s->_obj_size = obj_size;
s->_size = 0;
s->_capacity = 64;
s->_ratio = 2;
// 2. set function
// kernel
s->peek = stack2_peek;
s->pop = stack2_pop;
s->push = stack2_push;
// others
s->clear = stack_clear;
s->empty = stack_empty;
s->size = stack_size;
s->destory = stack_destory;
s->print = stack2_print;
// 3. set node
s->_head = (struct _stack_node*)malloc(sizeof(struct _stack_node));
if (s->_head == NULL)
{
return false;
}
// s->_head->obj = NULL;
s->_head->next = NULL; // 无效参数
// 4. set array
s->_head->obj = (void *)calloc(s->_capacity, s->_obj_size);
if (s->_head->obj == NULL)
{
return false;
}
return true;
}