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- 将所有打印和比较函数的参数指针从 `void*` 修改为 `const void*`,增强类型安全 - 引入自定义断言宏 `unicstl_assert` 及其实现,替换标准 `assert` - 优化动态数组容量增长策略,新增 `unicstl_new_capacity` 函数 - 重构链表 接口:`push`/`pop` 重命名为 `push_back`/`pop_front`,新增 `push_front`/`pop_back`/`insert`/`remove`/`contains` 方法 - 移除链表结构体中未使用的 `_index_front` 和 `_index_back` 成员 - 在头文件中补充关键函数的时间复杂度注释
109 lines
2.3 KiB
C
109 lines
2.3 KiB
C
/**
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* @file graph.h
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* @author wenjf (Orig5826@163.com)
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* @brief
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* @version 0.1
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* @date 2024-09-03
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*
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* @copyright Copyright (c) 2024
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*
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*/
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#ifndef _GRAPH_H
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#define _GRAPH_H
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#include "unicstl_internal.h"
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#include "stack.h"
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#include "queue.h"
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enum _graph_type
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{
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GRAPH_UNDIRECTED,
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GRAPH_DIRECTED,
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// GRAPH_UNDIRECTED_WEIGHT,
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// GRAPH_DIRECTED_WEIGHT,
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};
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enum _graph_search
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{
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GRAPH_DFS,
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GRAPH_BFS,
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};
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struct _graph_edge
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{
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uint32_t weight;
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struct _graph_edge* next;
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void *target;
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};
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struct _graph_node
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{
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void* obj;
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struct _graph_node* next;
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bool visited;
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struct _graph_edge* edgehead;
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};
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struct _graph
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{
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// -------------------- private --------------------
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struct _graph_node* _head;
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uint32_t _size;
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uint32_t _obj_size;
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uint32_t _capacity;
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uint32_t _ratio;
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enum _graph_type _type;
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enum _graph_search _search;
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stack_t stack;
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queue_t queue;
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struct _iterator _iter;
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void (*_destory)(struct _graph* self);
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// -------------------- public --------------------
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// kernel
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// -> vertex
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bool (*add_vertex)(struct _graph* self, void* obj);
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bool (*del_vertex)(struct _graph* self, void* obj);
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bool (*find_vertex)(struct _graph* self, void* obj);
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// -> edge
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bool (*add_edge)(struct _graph* self, void* from, void* to, uint32_t weight);
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bool (*del_edge)(struct _graph* self, void* from, void* to);
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bool (*find_edge)(struct _graph* self, void* from, void* to);
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// base
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uint32_t(*size)(struct _graph* self);
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uint32_t(*capacity)(struct _graph* self);
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bool (*empty)(struct _graph* self);
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bool (*full)(struct _graph* self);
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bool (*clear)(struct _graph* self);
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// iter
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iterator_t (*iter)(struct _graph* self, enum _graph_search search, void *obj);
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// config
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compare_fun_t compare; // !!! you have to implement this function
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// others
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bool (*from_matrix)(struct _graph* self, void* obj, uint32_t* edges, uint32_t size);
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// -------------------- debug --------------------
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void (*print)(struct _graph* self);
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void (*print_obj)(const void* obj);
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};
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typedef struct _graph* graph_t;
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graph_t graph_new(uint32_t obj_size);
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// graph_t graph_new2(uint32_t obj_size, uint32_t capacity);
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void graph_free(graph_t* graph);
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#endif
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