/** * @file graph.h * @author wenjf (Orig5826@163.com) * @brief * @version 0.1 * @date 2024-09-03 * * @copyright Copyright (c) 2024 * */ #ifndef _GRAPH_H #define _GRAPH_H #include "common.h" struct _graph_edge { struct _graph_edge* _next; uint32_t weight; void *target; }; struct _graph_vertex { void* obj; struct _graph_edge* edges; bool visited; }; struct _graph { // -------------------- private -------------------- struct _graph_vertex* _head; uint32_t _size; uint32_t _obj_size; uint32_t _capacity; uint32_t _ratio; struct _iterator _iter; void (*_destory)(struct _graph* self); // -------------------- public -------------------- // kernel // -> vertex bool (*add_vertex)(struct _graph* self, void* obj); bool (*del_vertex)(struct _graph* self, void* obj); bool (*find_vertex)(struct _graph* self, void* obj); // -> edge bool (*add_edge)(struct _graph* self, void* from, void* to, uint32_t weight); bool (*del_edge)(struct _graph* self, void* from, void* to); bool (*find_edge)(struct _graph* self, void* from, void* to); // traverse bool (*dfs)(struct _graph* self, uint32_t idx); bool (*bfs)(struct _graph* self, uint32_t idx); bool (*get)(struct _graph* self, uint32_t idx, void* obj); bool (*remove)(struct _graph* self, uint32_t idx); // base uint32_t(*size)(struct _graph* self); uint32_t(*capacity)(struct _graph* self); bool (*clear)(struct _graph* self); bool (*empty)(struct _graph* self); bool (*full)(struct _graph* self); // iter iterator_t (*iter)(struct _graph* self); // others bool (*from_matrix)(struct _graph* self, void* obj, uint32_t* edges, uint32_t size); // -------------------- debug -------------------- void (*print)(struct _graph* self); void (*print_obj)(void* obj); }; typedef struct _graph* graph_t; graph_t graph_new2(uint32_t obj_size, uint32_t capacity); void graph_free(graph_t* graph); #endif