/** * @file list.h * @author wenjf (Orig5826@163.com) * @brief * @version 0.1 * @date 2024-06-23 * * @copyright Copyright (c) 2024 * */ #ifndef _LIST_H_ #define _LIST_H_ #include "common.h" #include "iter.h" struct _list { void * obj; uint32_t _obj_size; uint32_t _size; uint32_t _capacity; uint32_t _ratio; uint32_t _cur; struct _iterator _iter; iterator_t (*iter)(struct _list* self); // kernel bool (*append)(struct _list* self, void* obj); // Append object to the end of the list. bool (*insert)(struct _list* self, int index, void* obj); // Insert object before index. bool (*pop)(struct _list* self, int index, void* obj); // Remove and return item at index. int (*index)(struct _list* self, void* obj); // Return first index of obj. Return -1 if the obj is not present. bool (*remove)(struct _list* self, void *obj); // Remove first occurrence of obj. bool (*get)(struct _list* self, int index, void* obj); bool (*set)(struct _list* self, int index, void* obj); // iter void* (*begin)(struct _list* self); void* (*next)(struct _list* self); void* (*end)(struct _list* self); // base uint32_t(*size)(struct _list* self); bool (*empty)(struct _list* self); // clear and free node bool (*clear)(struct _list* self); void (*destory)(struct _list* self); // sort bool (*reverse)(struct _list* self); // Reverse *IN PLACE*. /** Sort the list in ascending order and return false. The sort is in-place (i.e. the list itself is modified) and stable (i.e. the order of two equal elements is maintained). The reverse flag can be set to sort in descending order. */ bool (*sort)(struct _list* self, uint8_t reserve, int (*compare)(void* obj, void* obj2)); // print void (*print)(struct _list* self); void (*print_obj)(void* obj); }; typedef struct _list* list_t; // create and free list list_t list_new2(uint32_t obj_size, uint32_t capacity); void list_free(list_t* list); #endif // _LIST_H_