/** * @file stack.h * @author wenjf (Orig5826@163.com) * @brief * @version 0.1 * @date 2024-06-23 * * @copyright Copyright (c) 2024 * */ #ifndef _STACK_H_ #define _STACK_H_ #include "unicstl_internal.h" struct _stack_node { void * obj; struct _stack_node * next; }; struct _stack { // -------------------- private -------------------- /** * @brief head pointer of stack * 1. linklist: head->next is valid, head->obj is NULL * 2. array: head->obj is valid, head->next is NULL, */ struct _stack_node * _head; uint32_t _size; uint32_t _obj_size; uint32_t _capacity; uint32_t _ratio; struct _iterator _iter; void (*_destory)(struct _stack* self); // -------------------- public -------------------- // kernel bool (*push)(struct _stack* self, void* obj); bool (*pop)(struct _stack* self, void* obj); bool (*peek)(struct _stack* self, void* obj); // base uint32_t (*size)(struct _stack* self); uint32_t (*capacity)(struct _stack* self); bool (*empty)(struct _stack* self); bool (*clear)(struct _stack* self); // iter iterator_t (*iter)(struct _stack* self); // -------------------- debug -------------------- void (*print)(struct _stack* self); void (*print_obj)(void* obj); }; typedef struct _stack* stack_t; // create and free stack stack_t stack_new(uint32_t obj_size); stack_t stack_new2(uint32_t obj_size, uint32_t capacity); void stack_free(stack_t* stack); #endif // _STACK_H_