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4 changed files with 164 additions and 754 deletions

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@ -36,23 +36,14 @@
## 性能比较
| 数据结构 | < | 时 |间 | | 复 | 杂 |度 | > | <空间复杂度> |
|---|---|---|---|---|---|---|---|---|---|
|---|(|**平**|**均**|) | (|**最**|**坏**| ) |**最坏**|
|---|访问|搜索|插入|删除|访问|搜索|插入|删除|---|
| 数组 | $O(1)$ | $O(n)$ | $O(n)$ | $O(n)$ | $O(1)$ | $O(n)$ | $O(n)$ | $O(n)$ | $O(n)$ |
| 栈 | $O(n)$ | $O(n)$ | $O(1)$ | $O(1)$ | $O(n)$ | $O(n)$ | $O(1)$ | $O(1)$ | $O(n)$ |
| 队列 | $O(n)$ | $O(n)$ | $O(1)$ | $O(1)$ | $O(n)$ | $O(n)$ | $O(1)$ | $O(1)$ | $O(n)$ |
| 单向链表 | $O(n)$ | $O(n)$ | $O(1)$ | $O(1)$ | $O(n)$ | $O(n)$ | $O(1)$ | $O(1)$ | $O(n)$ |
| 双向链表 | $O(n)$ | $O(n)$ | $O(1)$ | $O(1)$ | $O(n)$ | $O(n)$ | $O(1)$ | $O(1)$ | $O(n)$ |
| 跳表 | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(n)$ | $O(n)$ | $O(n)$ | $O(n)$ | $O(n*log(n))$ |
| 哈希表 | $N/A$ | $O(1)$ | $O(1)$ | $O(1)$ | $N/A$ | $O(n)$ | $O(n)$ | $O(n)$ | $O(n)$
| 二叉搜索树 | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(n)$ | $O(n)$ | $O(n)$ | $O(n)$ | $O(n)$ |
| AVL树 | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(n)$ |
| 红黑树 | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(n)$ |
| B树 | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(log(n))$ | $O(n)$ |
|项目| 数组| 链表|
|---|---|---|
|查找| $O(1)$ | $O(n)$ |
|插入| $O(n)$ | $O(1)$ |
|删除| $O(n)$ | $O(1)$ |
**【A1】** 若链表的操作流程为,先查找元素再删除元素。那么时间复杂度确实是$O(n)$。但是链表的增删优势,在其他应用有体现。比如双向队列,插入和删除效率都为$O(1)$。
**【答疑】** 若链表的操作流程为,先查找元素再删除元素。那么时间复杂度确实是$O(n)$。但是链表的增删优势,在其他应用有体现。比如双向队列,插入和删除效率都为$O(1)$。
## 规范
### 版本说明

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@ -1,90 +1,62 @@
/**
* @file graph.h
* @author wenjf (Orig5826@163.com)
* @brief
* @brief
* @version 0.1
* @date 2024-09-03
*
*
* @copyright Copyright (c) 2024
*
*
*/
#ifndef _GRAPH_H
#define _GRAPH_H
#include "common.h"
struct _graph_edge
{
uint32_t weight;
struct _graph_edge* next;
void *target;
struct _graph_node {
void *obj;
uint32_t **edge;
uint8_t *visited;
};
struct _graph_node
{
void* obj;
struct _graph_node* next;
struct _graph_edge* edgehead;
bool visited;
};
struct _graph
{
// -------------------- private --------------------
struct _graph_node* _head;
struct _graph {
struct _graph_node *_head;
uint32_t **edges;
uint32_t _size;
uint32_t _obj_size;
uint32_t _capacity;
uint32_t _ratio;
struct _iterator _iter;
void (*_destory)(struct _graph* self);
// init
void (*init)(struct _graph *self);
bool (*from_matrix)(struct _graph *self, void *obj, uint32_t *edges, uint32_t size);
// -------------------- public --------------------
// kernel
// -> vertex
bool (*add_vertex)(struct _graph* self, void* obj);
bool (*del_vertex)(struct _graph* self, void* obj);
bool (*find_vertex)(struct _graph* self, void* obj);
// -> edge
bool (*add_edge)(struct _graph* self, void* from, void* to, uint32_t weight);
bool (*del_edge)(struct _graph* self, void* from, void* to);
bool (*find_edge)(struct _graph* self, void* from, void* to);
// traverse
bool (*dfs)(struct _graph* self, uint32_t idx);
bool (*bfs)(struct _graph* self, uint32_t idx);
bool (*get)(struct _graph* self, uint32_t idx, void* obj);
bool (*remove)(struct _graph* self, uint32_t idx);
bool (*add)(struct _graph *self, void *obj);
bool (*get)(struct _graph *self, uint32_t idx, void *obj);
bool (*remove)(struct _graph *self, uint32_t idx);
// base
uint32_t(*size)(struct _graph* self);
uint32_t(*capacity)(struct _graph* self);
bool (*clear)(struct _graph* self);
bool (*empty)(struct _graph* self);
bool (*full)(struct _graph* self);
uint32_t (*size)(struct _graph *self);
uint32_t (*capacity)(struct _graph *self);
// iter
iterator_t (*iter)(struct _graph* self);
bool (*empty)(struct _graph *self);
bool (*full)(struct _graph *self);
// config
compare_fun_t compare; // !!! you have to implement this function
bool (*dfs)(struct _graph *self, uint32_t idx);
bool (*bfs)(struct _graph *self, uint32_t idx);
// others
bool (*from_matrix)(struct _graph* self, void* obj, uint32_t* edges, uint32_t size);
//
bool (*clear)(struct _graph *self);
void (*destory)(struct _graph *self);
// -------------------- debug --------------------
void (*print)(struct _graph* self);
void (*print_obj)(void* obj);
void (*print)(struct _graph *self);
void (*print_obj)(void *obj);
};
typedef struct _graph* graph_t;
graph_t graph_new(uint32_t obj_size);
graph_t graph_new2(uint32_t obj_size, uint32_t capacity);
void graph_free(graph_t* graph);
void graph_free(graph_t *graph);
#endif

View File

@ -1,21 +1,20 @@
/**
* @file graph.c
* @author wenjf (Orig5826@163.com)
* @brief
* @brief
* @version 0.1
* @date 2024-09-03
*
*
* @copyright Copyright (c) 2024
*
*
*/
#include "graph.h"
#include "queue.h"
#include "stack.h"
#if 0
static uint32_t graph_size(struct _graph* self)
{
if (self == NULL)
if(self == NULL)
{
return 0;
}
@ -24,22 +23,22 @@ static uint32_t graph_size(struct _graph* self)
static uint32_t graph_capacity(struct _graph* self)
{
if (self == NULL)
if(self == NULL)
{
return 0;
}
return self->_capacity;
}
static bool graph_clear(struct _graph* self)
static bool graph_clear(struct _graph *self)
{
if (self == NULL && self->_head == NULL)
if(self == NULL && self->_head == NULL)
{
return 0;
}
for (uint32_t i = 0; i < self->_capacity; i++)
for(uint32_t i = 0; i < self->_capacity; i++)
{
for (uint32_t j = 0; j < self->_capacity; j++)
for(uint32_t j = 0; j < self->_capacity; j++)
{
self->_head->edge[i][j] = 0;
}
@ -48,30 +47,30 @@ static bool graph_clear(struct _graph* self)
return self->_size = 0;
}
static void graph_destory(struct _graph* self)
static void graph_destory(struct _graph *self)
{
if (self == NULL)
if(self == NULL)
{
return;
}
self->clear(self);
if (self->_head != NULL)
if(self->_head != NULL)
{
if (self->_head->visited != NULL)
if(self->_head->visited != NULL)
{
free(self->_head->visited);
}
if (self->_head->obj != NULL)
if(self->_head->obj != NULL)
{
free(self->_head->obj);
}
if (self->_head->edge != NULL)
if(self->_head->edge != NULL)
{
for (uint32_t i = 0; i < self->_capacity; i++)
for(uint32_t i = 0; i < self->_capacity; i++)
{
if (self->_head->edge[i] != NULL)
if(self->_head->edge[i] != NULL)
{
free(self->_head->edge[i]);
}
@ -83,23 +82,23 @@ static void graph_destory(struct _graph* self)
}
}
static void graph_print(struct _graph* self)
static void graph_print(struct _graph *self)
{
if (self == NULL || self->_head == NULL || self->print_obj == NULL)
if(self == NULL || self->_head == NULL || self->print_obj == NULL)
{
return;
}
printf("\n ");
for (uint32_t i = 0; i < self->_capacity; i++)
for(uint32_t i = 0; i < self->_capacity; i++)
{
self->print_obj((char*)self->_head->obj + i * self->_obj_size);
self->print_obj((char *)self->_head->obj + i * self->_obj_size);
}
printf("\n");
for (uint32_t i = 0; i < self->_capacity; i++)
for(uint32_t i = 0; i < self->_capacity; i++)
{
self->print_obj((char*)self->_head->obj + i * self->_obj_size);
for (uint32_t j = 0; j < self->_capacity; j++)
self->print_obj((char *)self->_head->obj + i * self->_obj_size);
for(uint32_t j = 0; j < self->_capacity; j++)
{
printf(" %2d ", self->_head->edge[i][j]);
}
@ -109,25 +108,25 @@ static void graph_print(struct _graph* self)
printf("print done.\n");
}
static bool graph_from_matrix(struct _graph* self, void* obj, uint32_t* edges, uint32_t size)
static bool graph_from_matrix(struct _graph *self, void *obj, uint32_t *edges, uint32_t size)
{
if (self == NULL || self->_head == NULL)
if(self == NULL || self->_head == NULL)
{
return false;
}
if (size > self->_capacity || obj == NULL || edges == NULL)
if(size > self->_capacity || obj == NULL || edges == NULL)
{
return false;
}
for (uint32_t i = 0; i < size; i++)
for(uint32_t i = 0; i < size; i++)
{
memmove((char*)self->_head->obj + i * self->_obj_size, (char*)obj + i * self->_obj_size, self->_obj_size);
memmove((char *)self->_head->obj + i * self->_obj_size, (char *)obj + i * self->_obj_size, self->_obj_size);
}
for (uint32_t i = 0; i < size; i++)
for(uint32_t i = 0; i < size; i++)
{
for (uint32_t j = 0; j < size; j++)
for(uint32_t j = 0; j < size; j++)
{
self->_head->edge[i][j] = edges[i * size + j];
}
@ -137,19 +136,19 @@ static bool graph_from_matrix(struct _graph* self, void* obj, uint32_t* edges, u
return true;
}
static bool graph_bfs(struct _graph* self, uint32_t idx)
static bool graph_bfs(struct _graph *self, uint32_t idx)
{
if (self == NULL || self->_head == NULL)
if(self == NULL || self->_head == NULL)
{
return false;
}
if (idx >= self->_size || idx >= self->_capacity)
if(idx >= self->_size || idx >= self->_capacity)
{
return false;
}
for (uint32_t i = 0; i < self->_size; i++)
for(uint32_t i = 0; i < self->_size; i++)
{
self->_head->visited[i] = 0;
}
@ -162,11 +161,11 @@ static bool graph_bfs(struct _graph* self, uint32_t idx)
{
queue->pop(queue, &idx);
self->_head->visited[idx] = 1;
for (uint32_t i = 0; i < self->_size; i++)
for(uint32_t i = 0; i < self->_size; i++)
{
if (self->_head->edge[idx][i] == 1)
if(self->_head->edge[idx][i] == 1)
{
if (self->_head->visited[i] == 0)
if(self->_head->visited[i] == 0)
{
queue->push(queue, &i);
}
@ -184,586 +183,124 @@ static bool graph_bfs(struct _graph* self, uint32_t idx)
return true;
}
static bool graph_dfs(struct _graph* self, uint32_t idx)
static bool graph_dfs(struct _graph *self, uint32_t idx)
{
}
static bool graph_init2(struct _graph* self, uint32_t obj_size, uint32_t capacity)
static void graph_init2(struct _graph *self)
{
assert(self != NULL);
if (self == NULL)
if(self == NULL || self->_head == NULL)
{
return false;
}
uint32_t edges = 0;
// -------------------- private --------------------
self->_size = 0;
self->_obj_size = obj_size;
self->_capacity = capacity;
self->_ratio = 1;
self->_head = (struct _graph_node*)malloc(sizeof(struct _graph_node));
if (self->_head == NULL)
{
goto done;
return;
}
self->_head->obj = (void*)malloc(self->_obj_size);
if (self->_head->obj == NULL)
for(uint32_t i = 0; i < self->_capacity; i++)
{
goto done1;
}
self->_head->edge = (uint32_t**)malloc(self->_capacity * sizeof(uint32_t*));
if (self->_head->edge == NULL)
{
goto done2;
}
uint32_t i = 0;
for (i = 0; i < self->_capacity; i++)
{
self->_head->edge[i] = (uint32_t*)malloc(self->_capacity * sizeof(uint32_t));
if (self->_head->edge[i] == NULL)
{
edges += 1;
goto done3;
}
}
self->_head->visited = (uint8_t*)calloc(1, self->_capacity * sizeof(uint8_t));
if (self->_head->visited == NULL)
{
goto done4;
}
self->_destory = graph_destory;
// -------------------- public --------------------
self->size = graph_size;
self->capacity = graph_capacity;
self->clear = graph_clear;
self->from_matrix = graph_from_matrix;
self->bfs = graph_bfs;
self->dfs = graph_dfs;
// -------------------- debug --------------------
self->print_obj = NULL;
self->print = graph_print;
for (uint32_t i = 0; i < self->_capacity; i++)
{
*((int*)self->_head->obj + i) = i;
for (uint32_t j = 0; j < self->_capacity; j++)
*((int *)self->_head->obj + i) = i;
for(uint32_t j = 0; j < self->_capacity; j++)
{
self->_head->edge[i][j] = 0;
}
}
return true;
done4:
done3:
for (uint32_t j = 0; j < edges; j++)
{
free(self->_head->edge[j]);
}
free(self->_head->edge);
done2:
free(self->_head->obj);
done1:
free(self->_head);
done:
return false;
}
graph_t graph_new2(uint32_t obj_size, uint32_t capacity)
{
graph_t graph = NULL;
graph = malloc(sizeof(struct _graph));
if (graph == NULL)
if(obj_size == 0 || capacity == 0)
{
return NULL;
}
// if(graph_init2(graph, obj_size, capacity) != true)
// {
// free(graph);
// return NULL;
// }
graph_t graph = malloc(sizeof(struct _graph));
if(graph == NULL)
{
goto done;
}
graph->_size = 0;
graph->_obj_size = obj_size;
graph->_capacity = capacity;
graph->_ratio = 1;
graph->init = graph_init2;
graph->destory = graph_destory;
graph->size = graph_size;
graph->capacity = graph_capacity;
graph->clear = graph_clear;
graph->from_matrix = graph_from_matrix;
graph->bfs = graph_bfs;
graph->dfs = graph_dfs;
graph->print_obj = NULL;
graph->print = graph_print;
graph->_head = (struct _graph_node *)malloc(sizeof(struct _graph_node));
if(graph->_head == NULL)
{
goto done1;
}
graph->_head->obj = (void *)malloc(graph->_obj_size);
if(graph->_head->obj == NULL)
{
goto done2;
}
graph->_head->edge = (uint32_t **)malloc(graph->_capacity * sizeof(uint32_t *));
if(graph->_head->edge == NULL)
{
goto done3;
}
uint32_t i = 0;
for(i = 0; i < graph->_capacity; i++)
{
graph->_head->edge[i] = (uint32_t *)malloc(graph->_capacity * sizeof(uint32_t));
if(graph->_head->edge[i] == NULL)
{
goto done4;
}
}
graph->_head->visited = (uint8_t *)calloc(1, graph->_capacity * sizeof(uint8_t));
if(graph->_head->visited == NULL)
{
goto done5;
}
// init graph
graph->init(graph);
return graph;
done5:
done4:
for(uint32_t j = 0; j < i; j++)
{
free(graph->_head->edge[j]);
}
free(graph->_head->edge);
done3:
free(graph->_head->obj);
done2:
free(graph->_head);
done1:
free(graph);
done:
return NULL;
}
void graph_free(graph_t* graph)
void graph_free(graph_t *graph)
{
if (graph == NULL || *graph == NULL)
if(graph == NULL || *graph == NULL)
{
return;
}
(*graph)->_destory(*graph);
free(*graph);
*graph = NULL;
}
#endif
static struct _graph_node* graph_node_new(void* obj, uint32_t obj_size)
{
void* new_obj = (void*)calloc(1, obj_size);
if (new_obj == NULL)
{
return NULL;
}
memmove(new_obj, obj, obj_size);
struct _graph_node* new_node = (struct _graph_node*)malloc(sizeof(struct _graph_node));
if (new_node == NULL)
{
free(new_obj);
return NULL;
}
new_node->obj = new_obj;
new_node->next = NULL;
new_node->edgehead = NULL;
new_node->visited = false;
return new_node;
}
static void greph_node_free(struct _graph_node** node)
{
if (node != NULL && *node != NULL)
{
if ((*node)->obj != NULL)
{
free((*node)->obj);
(*node)->obj = NULL;
}
if ((*node)->edgehead != NULL)
{
free((*node)->edgehead);
(*node)->edgehead = NULL;
}
free(*node);
*node = NULL;
}
}
static struct _graph_edge* graph_edge_new(void *target, uint32_t weight)
{
struct _graph_edge* new_edge = (struct _graph_edge*)malloc(sizeof(struct _graph_edge));
if (new_edge == NULL)
{
return NULL;
}
new_edge->next = NULL;
new_edge->weight = weight;
new_edge->target = target;
return new_edge;
}
static void greph_edge_free(struct _graph_edge** edge)
{
if (edge != NULL && *edge != NULL)
{
free(*edge);
*edge = NULL;
}
}
static uint32_t graph_size(struct _graph* self)
{
if (self == NULL)
{
return 0;
}
return self->_size;
}
static bool graph_empty(struct _graph* self)
{
if (self == NULL)
{
return 0;
}
return self->size(self) == 0;
}
static uint32_t graph_capacity(struct _graph* self)
{
if (self == NULL)
{
return 0;
}
return self->_capacity;
}
static bool graph_clear(struct _graph* self)
{
if (self == NULL && self->_head == NULL)
{
return 0;
}
struct _graph_node* cur = self->_head->next;
struct _graph_node* next = NULL;
while (cur != NULL)
{
next = cur->next;
greph_node_free(&cur);
cur = next;
}
self->_head->next = NULL;
self->_size = 0;
return true;
}
static void graph_destory(struct _graph* self)
{
if (self == NULL)
{
return;
}
self->clear(self);
if (self->_head != NULL)
{
free(self->_head);
self->_head = NULL;
}
}
static void graph_print(struct _graph* self)
{
if (self == NULL || self->_head == NULL || self->print_obj == NULL)
{
return;
}
printf("vertex : \n");
struct _graph_node* cur = self->_head->next;
while (cur != NULL)
{
self->print_obj(cur->obj);
cur = cur->next;
}
printf("\n");
printf("edge : \n");
cur = self->_head->next;
while (cur != NULL)
{
if(cur->edgehead != NULL)
{
// struct _graph_edge* edge = cur->edgehead->next;
struct _graph_edge* edge = cur->edgehead;
while (edge != NULL)
{
struct _graph_node* target = (struct _graph_node*)edge->target;
printf("from ");
self->print_obj(cur->obj);
printf(" to ");
self->print_obj(target->obj);
printf(": %d \n", edge->weight);
edge = edge->next;
}
}
// self->print_obj(cur->obj);
cur = cur->next;
}
printf("\n");
printf("print done.\n");
}
static bool graph_add_vertex(struct _graph* self, void* obj)
{
assert(self != NULL);
if (self->_head->next == NULL)
{
// no vertex
struct _graph_node* new_node = graph_node_new(obj, self->_obj_size);
if (new_node == NULL)
{
return false;
}
self->_head->next = new_node;
}
else
{
struct _graph_node* cur = self->_head->next;
// find if exist
while (cur != NULL)
{
if (self->compare(cur->obj, obj) == 0)
{
return true;
}
cur = cur->next;
}
struct _graph_node* new_node = graph_node_new(obj, self->_obj_size);
if (new_node == NULL)
{
return false;
}
// add to tail
cur = self->_head->next;
while (cur->next != NULL)
{
cur = cur->next;
}
cur->next = new_node;
}
self->_size++;
return true;
}
static bool graph_del_vertex(struct _graph* self, void* obj)
{
assert(self != NULL);
if (obj == NULL)
{
return false;
}
if (self->empty(self))
{
return false;
}
struct _graph_node* cur = self->_head->next;
struct _graph_node* pre = self->_head;
while (cur != NULL)
{
if (self->compare(cur->obj, obj) == 0)
{
pre->next = cur->next;
break;
}
pre = cur;
cur = cur->next;
}
if (cur == NULL)
{
return false;
}
greph_node_free(&cur);
self->_size--;
return true;
}
static bool graph_find_vertex(struct _graph* self, void* obj)
{
assert(self != NULL);
if (obj == NULL)
{
return false;
}
if (self->empty(self))
{
return false;
}
struct _graph_node* cur = self->_head->next;
while (cur != NULL)
{
if (self->compare(cur->obj, obj) == 0)
{
// obj is found
break;
}
cur = cur->next;
}
return cur == NULL ? false : true;
}
static struct _graph_node* find_node(struct _graph* self, void* obj)
{
struct _graph_node* cur = self->_head->next;
while (cur != NULL)
{
if (self->compare(cur->obj, obj) == 0)
{
// obj is found
break;
}
cur = cur->next;
}
return cur;
}
static bool graph_add_edge(struct _graph* self, void* from, void* to, uint32_t weight)
{
assert(self != NULL);
if (self->empty(self))
{
return false;
}
struct _graph_node* from_node = self->_head->next;
struct _graph_node* to_node = self->_head->next;
from_node = find_node(self, from);
if (from_node == NULL)
{
return false;
}
to_node = find_node(self, to);
if (to_node == NULL)
{
return false;
}
// printf("print from and to obj start \n");
// self->print_obj(from_node->obj);
// self->print_obj(to_node->obj);
// printf("print from and to obj end \n");
// from_node add edge
struct _graph_edge* new_edge = graph_edge_new(to_node, weight);
if (new_edge == NULL)
{
return false;
}
if (from_node->edgehead == NULL)
{
from_node->edgehead = new_edge;
}
else
{
new_edge->next = from_node->edgehead->next;
from_node->edgehead->next = new_edge;
}
// if graph is undirected
// to_node add edge
struct _graph_edge* new_edge2 = graph_edge_new(from_node, weight);
if (new_edge2 == NULL)
{
return false;
}
if (to_node->edgehead == NULL)
{
to_node->edgehead = new_edge2;
}
else
{
new_edge2->next = to_node->edgehead->next;
to_node->edgehead->next = new_edge2;
}
return true;
}
static bool graph_del_edge(struct _graph* self, void* from, void* to)
{
return true;
}
static bool graph_find_edge(struct _graph* self, void* from, void* to)
{
return true;
}
static bool graph_init(struct _graph* self, uint32_t obj_size)
{
assert(self != NULL);
if (self == NULL)
{
return false;
}
// -------------------- private --------------------
self->_size = 0;
self->_obj_size = obj_size;
self->_capacity = UINT32_MAX;
self->_ratio = 1;
self->_head = (struct _graph_node*)malloc(sizeof(struct _graph_node));
if (self->_head == NULL)
{
return false;
}
self->_head->visited = false;
self->_head->obj = NULL;
self->_head->edgehead = NULL;
self->_head->next = NULL;
self->_destory = graph_destory;
// -------------------- public --------------------
// kernel
// -> vertex
self->add_vertex = graph_add_vertex;
self->del_vertex = graph_del_vertex;
self->find_vertex = graph_find_vertex;
// -> edge
self->add_edge = graph_add_edge;
self->del_edge = graph_del_edge;
self->find_edge = graph_find_edge;
// base
self->size = graph_size;
self->clear = graph_clear;
self->empty = graph_empty;
self->capacity = graph_capacity;
self->from_matrix = NULL;
self->bfs = NULL;
self->dfs = NULL;
self->compare = NULL;
// -------------------- debug --------------------
self->print_obj = NULL;
self->print = graph_print;
return true;
}
graph_t graph_new(uint32_t obj_size)
{
graph_t graph = NULL;
graph = malloc(sizeof(struct _graph));
if (graph == NULL)
{
return NULL;
}
if (graph_init(graph, obj_size) != true)
{
free(graph);
return NULL;
}
return graph;
}
void graph_free(graph_t* graph)
{
if (graph == NULL || *graph == NULL)
{
return;
}
(*graph)->_destory(*graph);
(*graph)->destory(*graph);
free(*graph);
*graph = NULL;
}

View File

@ -12,98 +12,12 @@
void test_graph_new(void)
{
graph_t graph = graph_new(sizeof(int));
graph_t graph = graph_new2(sizeof(int), 10);
TEST_ASSERT_NOT_NULL(graph);
graph_free(&graph);
TEST_ASSERT_NULL(graph);
}
void test_graph_add_vertex(void)
{
const int size = 10;
int data[10] = {
0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
};
int temp = 11;
uint32_t i = 0;
graph_t graph = graph_new(sizeof(int));
TEST_ASSERT_NOT_NULL(graph);
graph->compare = compare_num;
graph->print_obj = print_num;
// test add_vertex
for(i = 0; i < size; i++)
{
TEST_ASSERT_TRUE(graph->add_vertex(graph, &data[i]));
}
// graph->print(graph);
TEST_ASSERT_TRUE(graph->find_vertex(graph, &data[0]));
TEST_ASSERT_TRUE(graph->find_vertex(graph, &data[9]));
TEST_ASSERT_FALSE(graph->find_vertex(graph, &temp));
// test del_vertex
TEST_ASSERT_TRUE(graph->del_vertex(graph, &data[0]));
TEST_ASSERT_FALSE(graph->find_vertex(graph, &data[0]));
// graph->print(graph);
for(i = 1; i < size; i++)
{
TEST_ASSERT_TRUE(graph->del_vertex(graph, &data[i]));
}
TEST_ASSERT_TRUE(graph->empty(graph));
// test clear
for(i = 0; i < size; i++)
{
TEST_ASSERT_TRUE(graph->add_vertex(graph, &data[i]));
}
// graph->print(graph);
graph->clear(graph);
// graph->print(graph);
TEST_ASSERT_TRUE(graph->empty(graph));
graph_free(&graph);
TEST_ASSERT_NULL(graph);
}
void test_graph_add_edge(void)
{
const int size = 10;
int data[10] = {
0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
};
int temp = 11;
uint32_t i = 0;
graph_t graph = graph_new(sizeof(int));
TEST_ASSERT_NOT_NULL(graph);
graph->compare = compare_num;
graph->print_obj = print_num;
// test add_vertex
for(i = 0; i < size; i++)
{
TEST_ASSERT_TRUE(graph->add_vertex(graph, &data[i]));
}
graph->print(graph);
// test add_edge
TEST_ASSERT_TRUE(graph->add_edge(graph, &data[0], &data[1], 55));
TEST_ASSERT_TRUE(graph->add_edge(graph, &data[0], &data[2], 66));
TEST_ASSERT_TRUE(graph->add_edge(graph, &data[1], &data[3], 77));
graph->print(graph);
TEST_ASSERT_FALSE(graph->add_edge(graph, &temp, &data[1], 0));
graph_free(&graph);
TEST_ASSERT_NULL(graph);
}
#if 0
void test_graph_print(void)
{
graph_t graph = graph_new2(sizeof(int), 10);
@ -142,16 +56,12 @@ void test_graph_from_matrix(void)
graph_free(&graph);
TEST_ASSERT_NULL(graph);
}
#endif
void test_graph(void)
{
UnitySetTestFile(__FILE__);
RUN_TEST(test_graph_new);
RUN_TEST(test_graph_add_vertex);
RUN_TEST(test_graph_add_edge);
// RUN_TEST(test_graph_print);
// RUN_TEST(test_graph_from_matrix);
}