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17 Commits

Author SHA1 Message Date
0369d58147 heap删除大小堆的旧标志 2025-04-24 16:58:15 +08:00
02b09e729d 堆不是最大堆就是最小堆,直接对外拆分成两套接口 2025-04-24 16:50:35 +08:00
bd9f07ae65 修改readme的说明,并添加命名规范 2025-04-24 15:55:57 +08:00
5d4a461543 deque的迭代器测试通过 2025-04-24 15:30:00 +08:00
b3d7c96484 deque添加iterator 2025-04-24 15:20:49 +08:00
aac984ee08 队列的迭代器实现并测试通过 2025-04-24 14:44:13 +08:00
07bb44a4d8 queue添加iter 2025-04-24 14:26:41 +08:00
a249cae244 queue区分私有和公有 2025-04-24 14:01:49 +08:00
8f5540743f 迭代器合并一下吧,毕竟目前来看stack实现方式就两种,链表或者动态数组 2025-04-24 13:54:05 +08:00
4fa56e1ed8 iterator区分private和public 2025-04-24 13:07:17 +08:00
21485efb51 修复heap报错的问题 2025-04-24 12:44:43 +08:00
cc357caf6a 针对stack链表模式也实现了迭代器 2025-04-24 11:58:03 +08:00
86855420e2 栈的迭代器从栈顶到栈底,另外destory函数私有化 2025-04-24 11:36:56 +08:00
b396d80672 默认栈的迭代器从栈顶到栈底 2025-04-24 11:27:22 +08:00
07b2c142b8 给stack添加迭代器,但为什么heap会报错?? 2025-04-24 11:13:11 +08:00
d805d56fc9 删除旧版迭代器 2025-04-24 10:31:51 +08:00
0768e026dc 修改迭代器,后续将迭代器接口统一 2025-04-24 10:15:09 +08:00
22 changed files with 837 additions and 352 deletions

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@ -25,6 +25,7 @@
"stdarg.h": "c",
"graph.h": "c",
"unicstl_config.h": "c",
"iter.h": "c"
"iter.h": "c",
"iterator.h": "c"
}
}

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@ -7,7 +7,7 @@
> 标准:--std=c99
[数据结构详细说明](http://wenjianfeng.top)
[数据结构详细说明](https://blog.wenjianfeng.top)
## 数据结构
|数据结构 | 原理 |说明 |
@ -45,7 +45,52 @@
**【A1】** 若链表的操作流程为,先查找元素再删除元素。那么时间复杂度确实是$O(n)$。但是链表的增删优势,在其他应用有体现。比如双向队列,插入和删除效率都为$O(1)$。
## 版本
| 版本 | 说明 |
|:----:|:----:|
| 0.xx.xx | 测试版本 |
## 规范
### 版本说明
| 版本 | 范围 | 更新说明 |
|:----:|:----:|:----:|
| 主版本号 | 0 ~ 99 | 代码框架大改,完全不兼容旧版 |
| 次版本号 | 0 ~ 99 | 代码框架尽量兼容旧版增信大功能、修复重大bug等 |
| 小版本号 | 0 ~ 99 | 代码框架兼容旧版新增小功能、修复bug等 |
举例说明:
```c
// 若 major > 0 ,则代表正式发布版本
#define VER_MAJOR 1
#define VER_MINOR 2
#define VER_MICRO 5
```
### 工程命名
`工程名(_功能)_v版本号_日期(_时间)(-其他信息)`
> 括号内表示可选项
| 其他信息后缀 | 说明 | 详细
|:----:|:----:|----
| aX | alpha内测版 | 可能仅测试了新增功能,但没有测试新增功能对其他模块的影响
| bX | beta公测版 | 不仅测试了新增功能,也测试了其他模块,尽量保证新增的功能不影响原来的旧功能。
| ... | | 或者添加其他有有效信息
举例说明:
```shell
unicstl_stack_v1.2.5_20240717-a0.zip
# 带a或者b后缀表示当前版本发布前的测试版。如果发布后则直接更新版本号了
```
## 修改日志
### Unicstl 0.0.01 (2025-04-24)
new features:
- add stack
- add queue
- add deque
- add list
- add heap
- add tree
- add graph
bugfixed:
- none
others:
- none

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@ -20,14 +20,10 @@ void demo_heap_num(void)
int temp = 0;
uint32_t len = sizeof(data) / sizeof(data[0]);
heap_t heap = heap_new2(sizeof(int), 64);
heap_t heap = heap_min_new2(sizeof(int), 64);
heap->print_obj = print_num;
heap->compare = compare_num;
// default: maxheap
// maxheap or minheap
heap->setmin(heap, true);
printf("\n\n----- demo_heap_num -----\n");
printf("----- push -----\n");
@ -90,7 +86,7 @@ static void demo_heap_struct(void)
struct _student temp = {0};
uint32_t len = sizeof(data) / sizeof(data[0]);
heap_t heap = heap_new2(sizeof(struct _student), 64);
heap_t heap = heap_min_new2(sizeof(struct _student), 64);
heap->print_obj = print_struct;
heap->compare = compare_struct;

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@ -200,7 +200,7 @@ static void demo_stack_struct(void)
}
}
stack->destory(stack);
stack->_destory(stack);
stack_free(&stack);
}

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@ -11,9 +11,11 @@
#ifndef _COMMON_H_
#define _COMMON_H_
// #ifdef UNICSTL_CONFIG
#define UNICSTL_CONFIG
#ifdef UNICSTL_CONFIG
#include "unicstl_config.h"
// #endif
#endif
#include <stdint.h>
#include <stdbool.h>
@ -23,4 +25,18 @@
#include <limits.h>
#include <assert.h>
#ifdef UNICSTL_ITERATOR
#include "iterator.h"
#endif
/**
* @brief obj compare with obj2
*
* @return
* obj < obj2 return -1
* obj == obj2 return 0
* obj > obj2 return 1
*/
typedef int (*cmp_fun_t)(void* obj, void* obj2);
#endif // _COMMON_H_

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@ -22,6 +22,7 @@ struct _deque_node
struct _deque
{
// -------------------- private --------------------
struct _deque_node* _head;
struct _deque_node* _tail;
@ -30,6 +31,11 @@ struct _deque
// uint32_t _capacity;
// uint32_t _ratio;
struct _iterator _iter;
void (*_destory)(struct _deque* self);
// -------------------- public --------------------
// kernel
bool (*push_back)(struct _deque* self, void* obj);
bool (*push_front)(struct _deque* self, void* obj);
@ -37,30 +43,30 @@ struct _deque
bool (*pop_front)(struct _deque* self, void* obj);
bool (*back)(struct _deque* self, void* obj);
bool (*front)(struct _deque* self, void* obj);
bool (*empty)(struct _deque* self);
// base
uint32_t(*size)(struct _deque* self);
bool (*clear)(struct _deque* self);
// iter
iterator_t (*iter)(struct _deque* self);
// ohters
bool (*insert)(struct _deque* self, int index, void* obj);
bool (*erase)(struct _deque* self, int index, void* obj);
int (*index)(struct _deque* self, void* obj);
bool (*remove)(struct _deque* self, void* obj);
bool (*clear)(struct _deque* self);
bool (*get)(struct _deque* self, int index, void* obj);
bool (*set)(struct _deque* self, int index, void* obj);
// size
uint32_t(*size)(struct _deque* self);
bool (*empty)(struct _deque* self);
// free
void (*destory)(struct _deque* self);
// compare
int (*cmp)(void* obj, void* obj2);
bool (*sort)(struct _deque* self, uint8_t reserve);
// print
// -------------------- debug --------------------
void (*print)(struct _deque* self);
void (*print_obj)(void* obj);
};

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@ -13,28 +13,36 @@
#include "common.h"
typedef enum
{
HEAP_MIN = 0,
HEAP_MAX = 1,
}heap_type;
struct _heap
{
void * obj;
// -------------------- private --------------------
void* obj;
uint32_t _size;
uint32_t _obj_size;
uint32_t _capacity;
uint32_t _ratio;
bool _min_flag;
heap_type _type;
void (*_destory)(struct _heap* self);
// -------------------- public --------------------
// kernel
bool (*peek)(struct _heap* self, void* obj);
bool (*push)(struct _heap* self, void* obj);
bool (*pop)(struct _heap* self, void* obj);
// default: max heap
void (*setmin)(struct _heap* self, bool min_flag);
bool (*empty)(struct _heap* self);
// base
uint32_t(*size)(struct _heap* self);
bool (*empty)(struct _heap* self);
bool (*clear)(struct _heap* self);
/**
* @brief obj compare with obj2
@ -46,18 +54,15 @@ struct _heap
*/
int (*compare)(void* obj, void* obj2);
// others
bool (*clear)(struct _heap* self);
void (*destory)(struct _heap* self);
// print
// -------------------- debug --------------------
void (*print)(struct _heap* self);
void (*print_obj)(void* obj);
};
typedef struct _heap* heap_t;
// create and free heap
heap_t heap_new2(uint32_t obj_size, uint32_t capacity);
heap_t heap_max_new2(uint32_t obj_size, uint32_t capacity);
heap_t heap_min_new2(uint32_t obj_size, uint32_t capacity);
void heap_free(heap_t* heap);

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@ -15,17 +15,14 @@
struct _iterator
{
void* obj;
void* self;
void* parent;
void* (*begin)(struct _iterator* self);
void* (*next)(struct _iterator* self);
void* (*end)(struct _iterator* self);
// ---------- private ----------
void* _parent;
void* _cur_node;
uint32_t _cur;
// ---------- public ----------
bool (*hasnext)(struct _iterator* self);
void* (*data)(struct _iterator* self);
const void* (*next)(struct _iterator* self);
};
typedef struct _iterator* iterator_t;

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@ -12,7 +12,7 @@
#define _LIST_H_
#include "common.h"
#include "iter.h"
#include "iterator.h"
struct _list
{
@ -25,7 +25,6 @@ struct _list
uint32_t _cur;
struct _iterator _iter;
iterator_t (*iter)(struct _list* self);
// kernel
bool (*append)(struct _list* self, void* obj); // Append object to the end of the list.
@ -39,9 +38,7 @@ struct _list
bool (*set)(struct _list* self, int index, void* obj);
// iter
void* (*begin)(struct _list* self);
void* (*next)(struct _list* self);
void* (*end)(struct _list* self);
iterator_t (*iter)(struct _list* self);
// base
uint32_t(*size)(struct _list* self);

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@ -21,6 +21,7 @@ struct _queue_node
struct _queue
{
// -------------------- private --------------------
struct _queue_node * _front;
struct _queue_node * _back;
@ -32,24 +33,28 @@ struct _queue
uint32_t _capacity;
uint32_t _ratio;
struct _iterator _iter;
void (*_destory)(struct _queue* self);
// -------------------- public --------------------
// kernel
bool (*push)(struct _queue* self, void* obj);
bool (*pop)(struct _queue* self, void* obj);
bool (*back)(struct _queue* self, void* obj);
bool (*front)(struct _queue* self, void* obj);
// base
bool (*empty)(struct _queue* self);
bool (*full)(struct _queue* self);
// base
uint32_t (*size)(struct _queue* self);
uint32_t (*capacity)(struct _queue* self);
// clear and free node
bool (*clear)(struct _queue* self);
void (*destory)(struct _queue* self);
// print
// iter
iterator_t (*iter)(struct _queue* self);
// -------------------- debug --------------------
void (*print)(struct _queue* self);
void (*print_obj)(void* obj);
};

View File

@ -21,6 +21,12 @@ struct _stack_node
struct _stack
{
// -------------------- private --------------------
/**
* @brief head pointer of stack
* 1. linklist: head->next is valid, head->obj is NULL
* 2. array: head->obj is valid, head->next is NULL,
*/
struct _stack_node * _head;
uint32_t _size;
@ -28,21 +34,26 @@ struct _stack
uint32_t _capacity;
uint32_t _ratio;
struct _iterator _iter;
void (*_destory)(struct _stack* self);
// -------------------- public --------------------
// kernel
bool (*push)(struct _stack* self, void* obj);
bool (*pop)(struct _stack* self, void* obj);
bool (*peek)(struct _stack* self, void* obj);
bool (*empty)(struct _stack* self);
// base
uint32_t (*size)(struct _stack* self);
bool (*empty)(struct _stack* self);
uint32_t (*capacity)(struct _stack* self);
// clear and free node
bool (*clear)(struct _stack* self);
void (*destory)(struct _stack* self);
// print
// iter
iterator_t (*iter)(struct _stack* self);
// -------------------- debug --------------------
void (*print)(struct _stack* self);
void (*print_obj)(void* obj);
};

View File

@ -21,13 +21,24 @@
#define UNICSTL_TREE
#define UNICSTL_HEAP
#define UNICSTL_GRAPH
#define UNICSTL_ITERATOR
/**
* @brief debug
*
*/
#define NDEBUG
#define NDEBUG // assert disable
#define UNICSTL_DEBUG
#ifdef UNICSTL_DEBUG
#define UNICSTL_DEBUG_STACK
#define UNICSTL_DEBUG_QUEUE
#define UNICSTL_DEBUG_DEQUE
#define UNICSTL_DEBUG_TREE
#define UNICSTL_DEBUG_HEAP
#define UNICSTL_DEBUG_GRAPH
// #define UNICSTL_DEBUG_ITERATOR
#endif
#endif

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@ -295,36 +295,100 @@ static void deque_print(struct _deque* self)
}
}
iterator_t deque_iter(struct _deque* self)
{
assert(self != NULL);
iterator_t iter = &self->_iter;
iter->_parent = self;
iter->_cur = 0;
iter->_cur_node = self->_head;
return iter;
}
bool deque_iter_hasnext(struct _iterator* iter)
{
assert(iter != NULL);
assert(iter->parent != NULL);
deque_t self = (deque_t)iter->_parent;
if(iter->_cur < self->size(self))
{
return true;
}
return false;
}
const void* deque_iter_next(struct _iterator* iter)
{
assert(iter != NULL);
assert(iter->parent != NULL);
deque_t self = (deque_t)iter->_parent;
void *obj = NULL;
// base on linklist
struct _deque_node * node = (struct _deque_node *)iter->_cur_node;
if(node != NULL)
{
obj = node->obj;
iter->_cur_node = node->next;
}
self->_iter._cur += 1;
return obj;
}
static bool deque_init(struct _deque* self, uint32_t obj_size)
{
// attribute
assert(self != NULL);
if(obj_size == 0)
{
return false;
}
// -------------------- private --------------------
self->_obj_size = obj_size;
self->_size = 0;
// self->_capacity = 64;
// self->_ratio = 2;
// function
self->back = deque_back;
self->clear = deque_clear;
self->destory = deque_destory;
self->empty = deque_empty;
self->erase = deque_erase;
self->front = deque_front;
self->get = deque_get;
self->index = deque_index;
self->insert = deque_insert;
self->pop_back = deque_pop_back;
self->pop_front = deque_pop_front;
self->push_back = deque_push_back;
self->push_front = deque_push_front;
self->print = deque_print;
self->remove = deque_remove;
self->set = deque_set;
self->size = deque_size;
self->_head = NULL;
self->_tail = NULL;
self->_iter.hasnext = deque_iter_hasnext;
self->_iter.next = deque_iter_next;
self->_destory = deque_destory;
// -------------------- public --------------------
// kernel
self->push_back = deque_push_back;
self->push_front = deque_push_front;
self->pop_back = deque_pop_back;
self->pop_front = deque_pop_front;
self->back = deque_back;
self->front = deque_front;
self->empty = deque_empty;
// base
self->clear = deque_clear;
self->size = deque_size;
// iter
self->iter = deque_iter;
// others
self->insert = deque_insert;
self->erase = deque_erase;
self->index = deque_index;
self->remove = deque_remove;
self->set = deque_set;
self->get = deque_get;
// -------------------- debug --------------------
self->print = deque_print;
return true;
}
@ -332,13 +396,15 @@ deque_t deque_new(uint32_t obj_size)
{
struct _deque* deque = NULL;
deque = (struct _deque*)malloc(sizeof(struct _deque));
if(deque != NULL)
if(deque == NULL)
{
return NULL;
}
if(deque_init(deque, obj_size) != true)
{
free(deque);
deque = NULL;
}
return NULL;
}
return deque;
}
@ -347,7 +413,7 @@ void deque_free(deque_t *deque)
{
if(*deque != NULL)
{
(*deque)->destory(*deque);
(*deque)->_destory(*deque);
free(*deque);
}
*deque = NULL;

View File

@ -71,7 +71,7 @@ static void heap_fixed_up(struct _heap* self, int i)
{
assert(self != NULL);
int p = 0;
if(self->_min_flag != true)
if(self->_type == HEAP_MAX)
{
while(1)
{
@ -85,7 +85,7 @@ static void heap_fixed_up(struct _heap* self, int i)
i = p;
}
}
else
else /* if(self->_type == HEAP_MIN) */
{
while(1)
{
@ -122,7 +122,7 @@ static void heap_fixed_down(struct _heap* self, int i)
int l = 0,r = 0;
int max = 0, min = 0;
if(self->_min_flag != true)
if(self->_type == HEAP_MAX)
{
while(1)
{
@ -147,7 +147,7 @@ static void heap_fixed_down(struct _heap* self, int i)
i = max;
}
}
else
else /* if(self->_type == HEAP_MIN) */
{
while(1)
{
@ -192,12 +192,6 @@ static bool heap_pop(struct _heap* self, void* obj)
return true;
}
static void heap_setmin(struct _heap* self, bool min_flag)
{
assert(self != NULL);
self->_min_flag = min_flag;
}
static uint32_t heap_size(struct _heap* self)
{
assert(self != NULL);
@ -247,42 +241,71 @@ static bool heap_init2(struct _heap* self, uint32_t obj_size, uint32_t capacity)
{
assert(self != NULL);
// 1. set attr
// -------------------- private --------------------
self->_obj_size = obj_size;
self->_size = 0;
self->_capacity = capacity;
self->_ratio = 2;
self->peek = heap_peek;
self->push = heap_push;
self->pop = heap_pop;
self->size = heap_size;
self->empty = heap_empty;
self->clear = heap_clear;
self->destory = heap_destory;
self->setmin = heap_setmin;
self->print = heap_print;
self->obj = (void*)malloc(self->_capacity * self->_obj_size);
if(self->obj == NULL)
{
return false;
}
self->_destory = heap_destory;
// -------------------- public --------------------
// kernel
self->peek = heap_peek;
self->push = heap_push;
self->pop = heap_pop;
self->empty = heap_empty;
// base
self->size = heap_size;
self->clear = heap_clear;
// -------------------- debug --------------------
self->print = heap_print;
return true;
}
heap_t heap_new2(uint32_t obj_size, uint32_t capacity)
heap_t heap_max_new2(uint32_t obj_size, uint32_t capacity)
{
heap_t heap = NULL;
heap = (struct _heap*)malloc(sizeof(struct _heap));
if(heap != NULL)
if(heap == NULL)
{
return NULL;
}
if(heap_init2(heap, obj_size, capacity) != true)
{
free(heap);
heap = NULL;
return NULL;
}
heap->_type = HEAP_MAX;
return heap;
}
heap_t heap_min_new2(uint32_t obj_size, uint32_t capacity)
{
heap_t heap = NULL;
heap = (struct _heap*)malloc(sizeof(struct _heap));
if(heap == NULL)
{
return NULL;
}
if(heap_init2(heap, obj_size, capacity) != true)
{
free(heap);
return NULL;
}
heap->_type = HEAP_MIN;
return heap;
}
@ -290,7 +313,7 @@ void heap_free(heap_t* heap)
{
if(*heap != NULL)
{
(*heap)->destory(*heap);
(*heap)->_destory(*heap);
free(*heap);
}
*heap = NULL;

View File

@ -179,29 +179,32 @@ static void list_print(struct _list* self)
}
}
static void* list_begin(struct _list* self)
static const void* list_iter_next(struct _iterator* iter)
{
self->_cur = 0;
return self->obj;
}
static void* list_end(struct _list* self)
{
return (char*)self->obj + self->_size * self->_obj_size;
}
static void* list_next(struct _list* self)
{
void *obj = NULL;
// if add this, can't go to end
// if(self->_cur < self->_size - 1)
{
self->_cur += 1;
}
obj = (char*)self->obj + self->_cur * self->_obj_size;
list_t self = (list_t)iter->_parent;
void *obj = self->obj + self->_iter._cur * self->_obj_size;
self->_iter._cur += 1;
return obj;
}
static bool list_iter_hasnext(struct _iterator* iter)
{
list_t self = (list_t)iter->_parent;
if(self->_iter._cur < self->size(self))
{
return true;
}
return false;
}
iterator_t list_iter(struct _list* self)
{
self->_iter._parent = self;
self->_iter._cur = 0;
return &self->_iter;
}
static bool list_init2(struct _list* list, uint32_t obj_size, uint32_t capacity)
{
assert(list != NULL);
@ -236,9 +239,10 @@ static bool list_init2(struct _list* list, uint32_t obj_size, uint32_t capacity)
list->size = list_size;
list->sort = list_sort;
list->begin = list_begin;
list->next = list_next;
list->end = list_end;
// iterator
list->iter = list_iter;
list->_iter.next = list_iter_next;
list->_iter.hasnext = list_iter_hasnext;
// 3. set array
// list->obj = (void*)calloc(list->_capacity, list->_obj_size);
@ -250,81 +254,20 @@ static bool list_init2(struct _list* list, uint32_t obj_size, uint32_t capacity)
return true;
}
iterator_t list_iter(struct _list* self)
{
self->_cur = 0;
self->_iter.obj = self->obj;
return &self->_iter;
}
static void* list_iter_begin(struct _iterator* iter)
{
list_t self = (list_t)iter->parent;
self->_cur = 0;
iter->obj = self->obj;
return iter;
}
static void* list_iter_end(struct _iterator* iter)
{
list_t self = (list_t)iter->parent;
iter->obj = (char*)self->obj + self->_size * self->_obj_size;
return iter;
}
static void* list_iter_next(struct _iterator* iter)
{
list_t self = (list_t)iter->parent;
// if add this, can't go to end
// if(self->_cur < self->_size - 1)
{
self->_cur += 1;
}
iter->obj = (char*)self->obj + self->_cur * self->_obj_size;
return iter;
}
static bool list_iter_hasnext(struct _iterator* iter)
{
list_t self = (list_t)iter->parent;
if(self->_cur < self->_size)
{
return true;
}
return false;
}
static void* list_iter_data(struct _iterator* iter)
{
return iter->obj;
}
list_t list_new2(uint32_t obj_size, uint32_t capacity)
{
struct _list* list = NULL;
list = (struct _list*)calloc(1, sizeof(struct _list));
if(list != NULL)
if(list == NULL)
{
return NULL;
}
if(list_init2(list, obj_size, capacity) != true)
{
free(list);
// list = NULL;
return NULL;
}
}
list->_iter.self = &list->iter;
list->_iter.parent = list;
list->_iter.begin = list_iter_begin;
list->_iter.next = list_iter_next;
list->_iter.end = list_iter_end;
list->_iter.data = list_iter_data;
list->_iter.hasnext = list_iter_hasnext;
list->iter = list_iter;
return list;
}

View File

@ -306,6 +306,65 @@ static void queue2_print(struct _queue* self)
}
}
static iterator_t queue_iter(struct _queue* self)
{
assert(self != NULL);
iterator_t iter = &self->_iter;
iter->_parent = self;
iter->_cur = 0;
iter->_cur_node = self->_front;
return iter;
}
static bool queue_iter_hasnext(struct _iterator* iter)
{
assert(iter != NULL);
assert(iter->parent != NULL);
queue_t self = (queue_t)iter->_parent;
if(iter->_cur < self->size(self))
{
return true;
}
return false;
}
static const void* queue_iter_next(struct _iterator* iter)
{
assert(iter != NULL);
assert(iter->parent != NULL);
queue_t self = (queue_t)iter->_parent;
void *obj = NULL;
// base on linklist
struct _queue_node * node = (struct _queue_node *)iter->_cur_node;
if(node != NULL)
{
obj = node->obj;
iter->_cur_node = node->next;
}
self->_iter._cur += 1;
return obj;
}
static const void* queue2_iter_next(struct _iterator* iter)
{
assert(iter != NULL);
assert(iter->parent != NULL);
queue_t self = (queue_t)iter->_parent;
void *obj = NULL;
// base on array
uint32_t index = self->_iter._cur;
obj = self->_front->obj + self->_obj_size * index;
self->_iter._cur += 1;
return obj;
}
static bool queue_init(struct _queue * self, uint32_t obj_size)
{
assert(self != NULL);
@ -315,32 +374,43 @@ static bool queue_init(struct _queue * self, uint32_t obj_size)
return false;
}
// attribute init
// -------------------- private --------------------
self->_size = 0;
self->_obj_size = obj_size;
self->_capacity = UINT32_MAX;
self->_ratio = 1;
// function init
self->push = queue_push;
self->pop = queue_pop;
self->back = queue_back;
self->front = queue_front;
self->clear = queue_clear;
self->empty = queue_empty;
self->full = queue_full;
self->size = queue_size;
self->capacity = queue_capacity;
self->destory = queue_destory;
self->print = queue_print;
// init front & back
// front & back pointer init
self->_front = NULL;
self->_back = NULL;
// base
self->_destory = queue_destory;
// iter
self->_iter.hasnext = queue_iter_hasnext;
self->_iter.next = queue_iter_next;
// -------------------- public --------------------
// kernel
self->push = queue_push;
self->pop = queue_pop;
self->back = queue_back;
self->front = queue_front;
self->empty = queue_empty;
self->full = queue_full;
// base
self->size = queue_size;
self->capacity = queue_capacity;
self->clear = queue_clear;
// iter
self->iter = queue_iter;
// -------------------- debug --------------------
self->print = queue_print;
return true;
}
@ -354,51 +424,59 @@ static bool queue_init2(struct _queue * self, uint32_t obj_size, uint32_t capaci
return false;
}
// attribute init
// -------------------- private --------------------
self->_size = 0;
self->_obj_size = obj_size;
self->_capacity = capacity;
self->_ratio = 2;
// function init
self->push = queue2_push;
self->pop = queue2_pop;
self->back = queue2_back;
self->front = queue2_front;
self->clear = queue2_clear;
self->empty = queue_empty;
self->full = queue_full;
self->size = queue_size;
self->capacity = queue_capacity;
self->destory = queue2_destory;
self->print = queue2_print;
// init front & back
self->_front = (struct _queue_node *)malloc(sizeof(struct _queue_node));
if(self->_front == NULL)
{
goto done;
return false;
}
self->_back = self->_front;
// use self->_front->obj as obj_array
//
// self->_front->obj = calloc(self->_capacity, self->_obj_size);
self->_front->obj = malloc(self->_capacity * self->_obj_size);
if(self->_front->obj == NULL)
{
goto done1;
free(self->_front);
return false;
}
self->_index_front = 0;
self->_index_back = 0;
//
self->_destory = queue2_destory;
// iter
self->_iter.hasnext = queue_iter_hasnext;
self->_iter.next = queue2_iter_next;
// -------------------- public --------------------
// kernel
self->push = queue2_push;
self->pop = queue2_pop;
self->back = queue2_back;
self->front = queue2_front;
self->empty = queue_empty;
self->full = queue_full;
// base
self->size = queue_size;
self->capacity = queue_capacity;
self->clear = queue2_clear;
// iter
self->iter = queue_iter;
// -------------------- debug --------------------
self->print = queue2_print;
return true;
done1:
free(self->_front);
done:
return false;
}
/**
@ -413,13 +491,15 @@ queue_t queue_new(uint32_t obj_size)
{
struct _queue * queue = NULL;
queue = (struct _queue *)calloc(1, sizeof(struct _queue));
if(queue != NULL)
if(queue == NULL)
{
if(queue_init(queue, obj_size) == false)
return NULL;
}
if(queue_init(queue, obj_size) != true)
{
free(queue);
queue = NULL;
}
return NULL;
}
return queue;
}
@ -437,13 +517,15 @@ queue_t queue_new2(uint32_t obj_size, uint32_t capacity)
{
struct _queue * queue = NULL;
queue = (struct _queue *)calloc(1, sizeof(struct _queue));
if(queue != NULL)
if(queue == NULL)
{
if(queue_init2(queue, obj_size, capacity) == false)
return NULL;
}
if(queue_init2(queue, obj_size, capacity) != true)
{
free(queue);
queue = NULL;
}
return NULL;
}
return queue;
}
@ -459,9 +541,9 @@ void queue_free(queue_t* queue)
assert(queue != NULL);
if(queue != NULL && *queue != NULL)
{
if((*queue)->destory != NULL)
if((*queue)->_destory != NULL)
{
(*queue)->destory(*queue);
(*queue)->_destory(*queue);
}
free(*queue);
*queue = NULL;

View File

@ -124,6 +124,7 @@ static uint32_t stack_capacity(struct _stack* self)
static bool stack_clear(struct _stack* self)
{
assert(self != NULL);
assert(self->_head != NULL);
if (self->empty(self))
{
return true;
@ -253,40 +254,80 @@ static void stack2_print(struct _stack* self)
}
}
/**
* @brief iterator next
* from top to bottom
*
* @param iter
* @return const void*
* the value of return is const, so you can't modify it.
*/
const void* stack_iter_next(struct _iterator* iter)
{
assert(iter != NULL);
assert(iter->parent != NULL);
stack_t self = (stack_t)iter->_parent;
void *obj = NULL;
if(self->_head->obj == NULL)
{
// base on linklist
struct _stack_node* node = (struct _stack_node *)self->_iter._cur_node;
if(node != NULL)
{
obj = node->obj;
self->_iter._cur_node = node->next;
}
}
else
{
// base on array
uint32_t index = self->size(self) - 1 - self->_iter._cur;
obj = self->_head->obj + self->_obj_size * index;
}
self->_iter._cur += 1;
return obj;
}
bool stack_iter_hasnext(struct _iterator* iter)
{
assert(iter != NULL);
assert(iter->parent != NULL);
stack_t self = (stack_t)iter->_parent;
if(self->_iter._cur < self->size(self))
{
return true;
}
return false;
}
iterator_t stack_iter(struct _stack* self)
{
assert(self != NULL);
self->_iter._parent = self;
self->_iter._cur = 0;
self->_iter._cur_node = self->_head->next;
return &self->_iter;
}
static bool stack_init(struct _stack* self, uint32_t obj_size)
{
assert(self != NULL);
assert(obj_size != 0);
// assert(self != NULL);
// assert(obj_size != 0);
if(self == NULL || obj_size == 0)
{
return false;
}
// 1. set attr
// ---------- private ----------
self->_obj_size = obj_size;
self->_size = 0;
self->_capacity = UINT32_MAX;
self->_ratio = 1;
// 2. set function
// kernel
self->push = stack_push;
self->pop = stack_pop;
self->peek = stack_peek;
// base
self->size = stack_size;
self->empty = stack_empty;
self->capacity = stack_capacity;
// clear and free node
self->clear = stack_clear;
self->destory = stack_destory;
// print
self->print = stack_print;
// 3. set node
self->_head = (struct _stack_node *)malloc(sizeof(struct _stack_node));
if (self->_head == NULL)
{
@ -295,51 +336,82 @@ static bool stack_init(struct _stack* self, uint32_t obj_size)
self->_head->obj = NULL;
self->_head->next = NULL;
self->_iter.next = stack_iter_next;
self->_iter.hasnext = stack_iter_hasnext;
self->_destory = stack_destory;
// ---------- public ----------
// kernel
self->push = stack_push;
self->pop = stack_pop;
self->peek = stack_peek;
self->empty = stack_empty;
// base
self->size = stack_size;
self->capacity = stack_capacity;
self->clear = stack_clear;
// iter
self->iter = stack_iter;
// ---------- debug ----------
self->print = stack_print;
return true;
}
static bool stack_init2(struct _stack* self, uint32_t obj_size, uint32_t capacity)
{
assert(self != NULL);
// assert(self != NULL);
if(self == NULL || obj_size == 0 || capacity == 0)
{
return false;
}
// 1. set attr
// ---------- private ----------
self->_obj_size = obj_size;
self->_size = 0;
self->_capacity = capacity;
self->_ratio = 2;
// 2. set function
// kernel
self->push = stack2_push;
self->pop = stack2_pop;
self->peek = stack2_peek;
// others
self->empty = stack_empty;
self->size = stack_size;
self->capacity = stack_capacity;
// clear and free node
self->clear = stack_clear;
self->destory = stack2_destory;
// print
self->print = stack2_print;
// 3. set node
self->_head = (struct _stack_node*)malloc(sizeof(struct _stack_node));
if (self->_head == NULL)
{
return false;
}
// self->_head->obj = NULL;
self->_head->next = NULL;
// 4. set array
self->_head->obj = (void *)calloc(self->_capacity, self->_obj_size);
if (self->_head->obj == NULL)
{
free(self->_head);
self->_head = NULL;
return false;
}
self->_iter.next = stack_iter_next;
self->_iter.hasnext = stack_iter_hasnext;
self->_destory = stack2_destory;
// ---------- public ----------
// kernel
self->push = stack2_push;
self->pop = stack2_pop;
self->peek = stack2_peek;
self->empty = stack_empty;
// base
self->size = stack_size;
self->capacity = stack_capacity;
self->clear = stack_clear;
// iter
self->iter = stack_iter;
// ---------- debug ----------
self->print = stack2_print;
return true;
}
@ -347,13 +419,15 @@ stack_t stack_new(uint32_t obj_size)
{
stack_t stack = NULL;
stack = (struct _stack*)calloc(1, sizeof(struct _stack));
if (stack != NULL)
if(stack == NULL)
{
return NULL;
}
if(stack_init(stack, obj_size) != true)
{
free(stack);
stack = NULL;
}
return NULL;
}
return stack;
}
@ -362,13 +436,15 @@ stack_t stack_new2(uint32_t obj_size, uint32_t capacity)
{
stack_t stack = NULL;
stack = (struct _stack*)calloc(1, sizeof(struct _stack));
if (stack != NULL)
if (stack == NULL)
{
return NULL;
}
if(stack_init2(stack, obj_size, capacity) != true)
{
free(stack);
stack = NULL;
}
return NULL;
}
return stack;
}
@ -378,9 +454,9 @@ void stack_free(stack_t *stack)
assert(stack != NULL);
if(stack != NULL && *stack != NULL)
{
if((*stack)->destory != NULL)
if((*stack)->_destory != NULL)
{
(*stack)->destory(*stack);
(*stack)->_destory(*stack);
}
free(*stack);
*stack = NULL;

View File

@ -263,10 +263,61 @@ static void test_deque_struct(void)
TEST_ASSERT_NULL(deque);
}
static void test_deque_iter(void)
{
uint32_t i = 0;
int data[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
int temp = 0;
uint32_t len = sizeof(data) / sizeof(data[0]);
deque_t deque = deque_new(sizeof(int));
TEST_ASSERT_NOT_NULL(deque);
deque->print_obj = print_num;
for (i = 0; i < len; i++)
{
TEST_ASSERT_TRUE(deque->push_back(deque, &data[i]));
TEST_ASSERT_TRUE(deque->front(deque, &temp));
TEST_ASSERT_EQUAL_INT(data[0], temp);
TEST_ASSERT_TRUE(deque->back(deque, &temp));
TEST_ASSERT_EQUAL_INT(data[i], temp);
TEST_ASSERT_EQUAL_INT(i + 1, deque->size(deque));
}
iterator_t iter = deque->iter(deque);
i = 0;
while(iter->hasnext(iter))
{
temp = *(int *)iter->next(iter);
// printf("%d ", temp);
TEST_ASSERT_EQUAL_INT(data[i], temp);
i++;
}
iter = deque->iter(deque);
i = 0;
while(iter->hasnext(iter))
{
temp = *(int *)iter->next(iter);
// printf("%d ", temp);
TEST_ASSERT_EQUAL_INT(data[i], temp);
i++;
}
deque_free(&deque);
TEST_ASSERT_NULL(deque);
}
void test_deque(void)
{
UnitySetTestFile(__FILE__);
RUN_TEST(test_deque_num);
RUN_TEST(test_deque_struct);
RUN_TEST(test_deque_iter);
}

View File

@ -46,15 +46,11 @@ static void test_heap_num(void)
int temp = 0;
uint32_t len = sizeof(data) / sizeof(data[0]);
heap_t heap = heap_new2(sizeof(int), 64);
heap_t heap = heap_min_new2(sizeof(int), 64);
TEST_ASSERT_NOT_NULL(heap);
heap->print_obj = print_num;
heap->compare = compare_num;
// default: maxheap
// maxheap or minheap
heap->setmin(heap, true);
for (i = 0; i < len; i++)
{
temp = data[i];
@ -93,7 +89,7 @@ static void test_heap_struct(void)
struct _student temp = {0};
uint32_t len = sizeof(data) / sizeof(data[0]);
heap_t heap = heap_new2(sizeof(struct _student), 64);
heap_t heap = heap_min_new2(sizeof(struct _student), 64);
TEST_ASSERT_NOT_NULL(heap);
heap->print_obj = print_struct;
heap->compare = compare_struct;
@ -107,6 +103,7 @@ static void test_heap_struct(void)
TEST_ASSERT_TRUE(heap->peek(heap, &temp));
TEST_ASSERT_TRUE(heap->peek(heap, &temp));
TEST_ASSERT_EQUAL_INT(((struct _student*)get_min(heap, data, 0, heap->size(heap)))->id, temp.id);
TEST_ASSERT_EQUAL_STRING(((struct _student*)get_min(heap, data, 0, heap->size(heap)))->name, temp.name);

View File

@ -284,6 +284,7 @@ static void test_list_struct(void)
TEST_ASSERT_NULL(list);
}
#if 0
static void test_list_iter(void)
{
int temp = 0;
@ -327,8 +328,8 @@ static void test_list_iter(void)
TEST_ASSERT_TRUE(list->clear(list));
list_free(&list);
}
void list_iter_test(void)
#else
void test_list_iter(void)
{
int temp = 0;
int data[] = { 1,2,3,4,5,6,7,8,9,10 };
@ -353,21 +354,19 @@ void list_iter_test(void)
TEST_ASSERT_FALSE(list->empty(list));
}
iterator_t it = list->iter(list);
printf("iter start\n");
list->print(list);
printf("\n");
while(it->hasnext(it))
iterator_t iter = list->iter(list);
int iter_data = 0;
int idx = 0;
while(iter->hasnext(iter))
{
int dd = *(int*)it->data(it);
printf("%d ", dd);
it->next(it);
iter_data = *(int*)iter->next(iter);
// printf("%d ", iter_data);
TEST_ASSERT_EQUAL_INT(data[idx], iter_data);
idx++;
}
printf("\niter end\n");
list_free(&list);
}
#endif
void test_list(void)
{
@ -382,6 +381,4 @@ void test_list(void)
RUN_TEST(test_list_struct);
RUN_TEST(test_list_iter);
RUN_TEST(list_iter_test);
}

View File

@ -586,6 +586,84 @@ static void test_queue2_struct(void)
TEST_ASSERT_NULL(queue);
}
static void test_queue_iter(void)
{
uint32_t i = 0;
int data[] = { 1,2,3,4,5,6,7,8,9,10 };
int temp = 0;
uint32_t len = sizeof(data) / sizeof(data[0]);
queue_t queue = NULL;
queue = queue_new(sizeof(int));
TEST_ASSERT_NOT_NULL(queue);
queue->print_obj = print_num;
for (i = 0; i < len; i++)
{
TEST_ASSERT_TRUE(queue->push(queue, &data[i]));
TEST_ASSERT_EQUAL_INT(i + 1, queue->size(queue));
TEST_ASSERT_TRUE(queue->front(queue, &temp));
TEST_ASSERT_EQUAL_INT(data[0], temp);
TEST_ASSERT_TRUE(queue->back(queue, &temp));
TEST_ASSERT_EQUAL_INT(data[i], temp);
}
iterator_t iter = queue->iter(queue);
i = 0;
while(iter->hasnext(iter))
{
temp = *(int *)iter->next(iter);
// printf("%d ", temp);
TEST_ASSERT_EQUAL_INT(data[i], temp);
i++;
}
queue_free(&queue);
TEST_ASSERT_NULL(queue);
}
static void test_queue2_iter(void)
{
uint32_t i = 0;
int data[] = { 1,2,3,4,5,6,7,8,9,10 };
int temp = 0;
uint32_t len = sizeof(data) / sizeof(data[0]);
uint32_t capacity = len;
queue_t queue = NULL;
queue = queue_new2(sizeof(int), capacity);
TEST_ASSERT_NOT_NULL(queue);
queue->print_obj = print_num;
for (i = 0; i < len; i++)
{
TEST_ASSERT_TRUE(queue->push(queue, &data[i]));
TEST_ASSERT_EQUAL_INT(i + 1, queue->size(queue));
TEST_ASSERT_TRUE(queue->front(queue, &temp));
TEST_ASSERT_EQUAL_INT(data[0], temp);
TEST_ASSERT_TRUE(queue->back(queue, &temp));
TEST_ASSERT_EQUAL_INT(data[i], temp);
}
iterator_t iter = queue->iter(queue);
i = 0;
while(iter->hasnext(iter))
{
temp = *(int *)iter->next(iter);
TEST_ASSERT_EQUAL_INT(data[i], temp);
i++;
}
queue_free(&queue);
TEST_ASSERT_NULL(queue);
}
void test_queue(void)
{
UnitySetTestFile(__FILE__);
@ -600,4 +678,7 @@ void test_queue(void)
RUN_TEST(test_queue2_num);
RUN_TEST(test_queue2_struct);
RUN_TEST(test_queue_iter);
RUN_TEST(test_queue2_iter);
}

View File

@ -440,6 +440,82 @@ static void test_stack2_struct(void)
TEST_ASSERT_NULL(stack);
}
static void test_stack_iter(void)
{
uint32_t i = 0;
int data[] = { 1,2,3,4,5,6,7,8,9,10 };
int temp = 0;
uint32_t len = sizeof(data) / sizeof(data[0]);
stack_t stack = NULL;
stack = stack_new(sizeof(int));
TEST_ASSERT_NOT_NULL(stack);
stack->print_obj = print_num;
TEST_ASSERT_FALSE(stack->peek(stack, &temp));
TEST_ASSERT_TRUE(stack->clear(stack));
for (i = 0; i < len; i++)
{
TEST_ASSERT_TRUE(stack->push(stack, &data[i]));
TEST_ASSERT_EQUAL_INT(i + 1, stack->size(stack));
TEST_ASSERT_TRUE(stack->peek(stack, &temp));
TEST_ASSERT_EQUAL_INT(data[i], temp);
}
iterator_t iter = stack->iter(stack);
TEST_ASSERT_NOT_NULL(iter);
i = 0;
while(iter->hasnext(iter))
{
temp = *(int *)iter->next(iter);
// printf("%d ", temp);
TEST_ASSERT_EQUAL_INT(data[len - 1 - i], temp);
i++;
}
stack_free(&stack);
TEST_ASSERT_NULL(stack);
}
static void test_stack2_iter(void)
{
uint32_t i = 0;
int data[] = { 1,2,3,4,5,6,7,8,9,10 };
int temp = 0;
uint32_t len = sizeof(data) / sizeof(data[0]);
uint32_t capacity = len;
stack_t stack = NULL;
stack = stack_new2(sizeof(int), capacity);
TEST_ASSERT_NOT_NULL(stack);
stack->print_obj = print_num;
TEST_ASSERT_FALSE(stack->peek(stack, &temp));
TEST_ASSERT_TRUE(stack->clear(stack));
for (i = 0; i < len; i++)
{
TEST_ASSERT_TRUE(stack->push(stack, &data[i]));
TEST_ASSERT_EQUAL_INT(i + 1, stack->size(stack));
TEST_ASSERT_TRUE(stack->peek(stack, &temp));
TEST_ASSERT_EQUAL_INT(data[i], temp);
}
iterator_t iter = stack->iter(stack);
TEST_ASSERT_NOT_NULL(iter);
i = 0;
while(iter->hasnext(iter))
{
temp = *(int *)iter->next(iter);
// printf("%d ", temp);
TEST_ASSERT_EQUAL_INT(data[len - 1 - i], temp);
i++;
}
stack_free(&stack);
TEST_ASSERT_NULL(stack);
}
void test_stack(void)
{
UnitySetTestFile(__FILE__);
@ -454,4 +530,7 @@ void test_stack(void)
RUN_TEST(test_stack2_num);
RUN_TEST(test_stack2_struct);
RUN_TEST(test_stack_iter);
RUN_TEST(test_stack2_iter);
}