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graph结构体node重新规划
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@ -13,22 +13,36 @@
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#include "common.h"
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#include "common.h"
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struct _graph_node {
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struct _graph_edge
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void *obj;
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{
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uint32_t **edge;
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struct _graph_edge* _next;
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uint8_t *visited;
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uint32_t weight;
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};
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};
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struct _graph {
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struct _graph_vertex
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{
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void* obj;
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struct _graph_edge* edge;
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bool* visited;
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};
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struct _graph_node
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{
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struct _graph_vertex* edge;
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};
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struct _graph
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{
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// -------------------- private --------------------
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// -------------------- private --------------------
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struct _graph_node* _head;
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struct _graph_node* _head;
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uint32_t **edges;
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uint32_t _size;
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uint32_t _size;
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uint32_t _obj_size;
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uint32_t _obj_size;
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uint32_t _capacity;
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uint32_t _capacity;
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uint32_t _ratio;
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uint32_t _ratio;
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struct _iterator _iter;
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void (*_destory)(struct _graph* self);
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void (*_destory)(struct _graph* self);
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// -------------------- public --------------------
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// -------------------- public --------------------
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@ -48,6 +62,9 @@ struct _graph {
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bool (*empty)(struct _graph* self);
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bool (*empty)(struct _graph* self);
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bool (*full)(struct _graph* self);
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bool (*full)(struct _graph* self);
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// iter
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iterator_t (*iter)(struct _graph* self);
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// others
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// others
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bool (*from_matrix)(struct _graph* self, void* obj, uint32_t* edges, uint32_t size);
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bool (*from_matrix)(struct _graph* self, void* obj, uint32_t* edges, uint32_t size);
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