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graph的vertex和edge结构体都重新定义,kernel函数也重新命名
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@ -17,24 +17,20 @@ struct _graph_edge
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{
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struct _graph_edge* _next;
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uint32_t weight;
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void *target;
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};
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struct _graph_vertex
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{
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void* obj;
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struct _graph_edge* edge;
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bool* visited;
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};
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struct _graph_node
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{
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struct _graph_vertex* edge;
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struct _graph_edge* edges;
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bool visited;
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};
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struct _graph
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{
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// -------------------- private --------------------
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struct _graph_node* _head;
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struct _graph_vertex* _head;
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uint32_t _size;
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uint32_t _obj_size;
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@ -47,14 +43,22 @@ struct _graph
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// -------------------- public --------------------
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// kernel
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bool (*add)(struct _graph* self, void* obj);
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bool (*get)(struct _graph* self, uint32_t idx, void* obj);
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bool (*remove)(struct _graph* self, uint32_t idx);
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// -> vertex
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bool (*add_vertex)(struct _graph* self, void* obj);
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bool (*del_vertex)(struct _graph* self, void* obj);
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bool (*find_vertex)(struct _graph* self, void* obj);
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// -> edge
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bool (*add_edge)(struct _graph* self, void* from, void* to, uint32_t weight);
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bool (*del_edge)(struct _graph* self, void* from, void* to);
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bool (*find_edge)(struct _graph* self, void* from, void* to);
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// traverse
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bool (*dfs)(struct _graph* self, uint32_t idx);
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bool (*bfs)(struct _graph* self, uint32_t idx);
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bool (*get)(struct _graph* self, uint32_t idx, void* obj);
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bool (*remove)(struct _graph* self, uint32_t idx);
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// base
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uint32_t(*size)(struct _graph* self);
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uint32_t(*capacity)(struct _graph* self);
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12
src/graph.c
12
src/graph.c
@ -12,6 +12,7 @@
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#include "queue.h"
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#include "stack.h"
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#if 0
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static uint32_t graph_size(struct _graph* self)
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{
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if(self == NULL)
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@ -277,6 +278,7 @@ done1:
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done:
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return false;
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}
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#endif
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graph_t graph_new2(uint32_t obj_size, uint32_t capacity)
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{
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@ -287,11 +289,11 @@ graph_t graph_new2(uint32_t obj_size, uint32_t capacity)
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return NULL;
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}
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if(graph_init2(graph, obj_size, capacity) != true)
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{
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free(graph);
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return NULL;
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}
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// if(graph_init2(graph, obj_size, capacity) != true)
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// {
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// free(graph);
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// return NULL;
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// }
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return graph;
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}
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@ -10,6 +10,7 @@
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*/
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#include "test.h"
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#if 0
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void test_graph_new(void)
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{
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graph_t graph = graph_new2(sizeof(int), 10);
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@ -56,12 +57,13 @@ void test_graph_from_matrix(void)
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graph_free(&graph);
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TEST_ASSERT_NULL(graph);
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}
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#endif
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void test_graph(void)
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{
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UnitySetTestFile(__FILE__);
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RUN_TEST(test_graph_new);
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// RUN_TEST(test_graph_new);
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// RUN_TEST(test_graph_print);
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// RUN_TEST(test_graph_from_matrix);
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}
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