mirror of
https://gitee.com/apaki/unicstl.git
synced 2025-05-18 03:51:35 +08:00
想着把工程更新下,以后用cmake管理
This commit is contained in:
parent
c3927befbc
commit
5e7d07c7de
4
.gitignore
vendored
4
.gitignore
vendored
@ -1,6 +1,6 @@
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# chm
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*.chm
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# cmake
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build/
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# SI4
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SIP.si4project/
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|
24
CMakelists.txt
Normal file
24
CMakelists.txt
Normal file
@ -0,0 +1,24 @@
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# 0. cmake 最低版本号要求
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cmake_minimum_required(VERSION 3.8)
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# 0. 项目信息
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project(demo)
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# 0. 查找当前目录下的所有文件,并将名称保存在DIR_SRC中
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# aux_source_directory(. DIR_SRC)
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# 1. 添加头文件路径
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include_directories(include)
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# 1. 添加子目录
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add_subdirectory(src)
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add_subdirectory(test)
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# 2. 支持GDB
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set(CMAKE_BUILD_TYPE "Debug")
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set(CMAKE_CXX_FLAGS_DEBUG "$ENV{CXXFLAGS} -O0 -Wall -g -ggdb")
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set(CMAKE_CXX_FLAGS_RELEASE "$ENV{CXXFLAGS} -O3 -Wall")
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# install
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set(CMAKE_INSTALL_PREFIX "./release")
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@ -1,31 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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VisualStudioVersion = 15.0.28307.757
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "datastruct", "datastruct\datastruct.vcxproj", "{3990515A-48AA-4CFF-9014-C35B11F02C87}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{3990515A-48AA-4CFF-9014-C35B11F02C87}.Debug|x64.ActiveCfg = Debug|x64
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{3990515A-48AA-4CFF-9014-C35B11F02C87}.Debug|x64.Build.0 = Debug|x64
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{3990515A-48AA-4CFF-9014-C35B11F02C87}.Debug|x86.ActiveCfg = Debug|Win32
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{3990515A-48AA-4CFF-9014-C35B11F02C87}.Debug|x86.Build.0 = Debug|Win32
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{3990515A-48AA-4CFF-9014-C35B11F02C87}.Release|x64.ActiveCfg = Release|x64
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{3990515A-48AA-4CFF-9014-C35B11F02C87}.Release|x64.Build.0 = Release|x64
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{3990515A-48AA-4CFF-9014-C35B11F02C87}.Release|x86.ActiveCfg = Release|Win32
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{3990515A-48AA-4CFF-9014-C35B11F02C87}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {65951581-EEEC-4CFD-AC52-2B52711979E5}
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EndGlobalSection
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EndGlobal
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@ -1,175 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>15.0</VCProjectVersion>
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<ProjectGuid>{3990515A-48AA-4CFF-9014-C35B11F02C87}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>datastruct</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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||||
<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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</Link>
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</ItemDefinitionGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="deque.c" />
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<ClCompile Include="deque_test.c" />
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<ClCompile Include="list.c" />
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<ClCompile Include="list_test.c" />
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<ClCompile Include="main.c" />
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<ClCompile Include="queue.c" />
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<ClCompile Include="queue_test.c" />
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<ClCompile Include="rbtree.c" />
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<ClCompile Include="rbtree_test.c" />
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<ClCompile Include="stack.c" />
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<ClCompile Include="stack_test.c" />
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<ClCompile Include="tree.c" />
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<ClCompile Include="tree_test.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="common.h" />
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<ClInclude Include="config.h" />
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<ClInclude Include="demo.h" />
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<ClInclude Include="deque.h" />
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<ClInclude Include="list.h" />
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<ClInclude Include="queue.h" />
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<ClInclude Include="rbtree.h" />
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<ClInclude Include="stack.h" />
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<ClInclude Include="test.h" />
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<ClInclude Include="tree.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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@ -1,96 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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||||
<Filter Include="源文件">
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||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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||||
</Filter>
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||||
<Filter Include="头文件">
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||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
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</Filter>
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<Filter Include="资源文件">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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<Filter Include="测试">
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<UniqueIdentifier>{03f28c38-31fa-4cef-97f5-67fbe3b4a2e2}</UniqueIdentifier>
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</Filter>
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<Filter Include="示例">
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<UniqueIdentifier>{9b4f0950-addb-4047-9212-61b574e2b25d}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="list.c">
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<Filter>源文件</Filter>
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</ClCompile>
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<ClCompile Include="main.c">
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<Filter>源文件</Filter>
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||||
</ClCompile>
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<ClCompile Include="queue.c">
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<Filter>源文件</Filter>
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||||
</ClCompile>
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<ClCompile Include="stack.c">
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<Filter>源文件</Filter>
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</ClCompile>
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<ClCompile Include="tree.c">
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<Filter>源文件</Filter>
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</ClCompile>
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<ClCompile Include="rbtree.c">
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<Filter>源文件</Filter>
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</ClCompile>
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<ClCompile Include="tree_test.c">
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<Filter>测试</Filter>
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</ClCompile>
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<ClCompile Include="stack_test.c">
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<Filter>测试</Filter>
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||||
</ClCompile>
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<ClCompile Include="queue_test.c">
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<Filter>测试</Filter>
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||||
</ClCompile>
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<ClCompile Include="rbtree_test.c">
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<Filter>测试</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="list_test.c">
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||||
<Filter>测试</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="deque.c">
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<Filter>源文件</Filter>
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</ClCompile>
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<ClCompile Include="deque_test.c">
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||||
<Filter>测试</Filter>
|
||||
</ClCompile>
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<ClInclude Include="list.h">
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||||
<Filter>头文件</Filter>
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||||
</ClInclude>
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||||
<ClInclude Include="queue.h">
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||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="stack.h">
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||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="tree.h">
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||||
<Filter>头文件</Filter>
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||||
</ClInclude>
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||||
<ClInclude Include="rbtree.h">
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||||
<Filter>头文件</Filter>
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||||
</ClInclude>
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||||
<ClInclude Include="demo.h">
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||||
<Filter>示例</Filter>
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||||
</ClInclude>
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||||
<ClInclude Include="test.h">
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||||
<Filter>测试</Filter>
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||||
</ClInclude>
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||||
<ClInclude Include="common.h">
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||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="config.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="deque.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
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@ -1,4 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup />
|
||||
</Project>
|
4
example/CMakelists.txt
Normal file
4
example/CMakelists.txt
Normal file
@ -0,0 +1,4 @@
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||||
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||||
aux_source_directory(. DIR_LIB_SRC)
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||||
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||||
add_library(unicstl STATIC ${DIR_LIB_SRC})
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@ -2,7 +2,7 @@
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||||
#ifndef _DEQUE_H_
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||||
#define _DEQUE_H_
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||||
|
||||
#include "common.h"
|
||||
#include "unicstl.h"
|
||||
|
||||
struct _deque_node
|
||||
{
|
||||
@ -48,7 +48,7 @@ struct _deque
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||||
|
||||
// compare
|
||||
int (*cmp)(void* obj, void* obj2);
|
||||
bool (*sort)(struct _list* self, uint8_t reserve);
|
||||
bool (*sort)(struct _deque* self, uint8_t reserve);
|
||||
|
||||
// print
|
||||
void (*print)(struct _deque* self);
|
@ -1,9 +1,7 @@
|
||||
#ifndef _LIST_H_
|
||||
#define _LIST_H_
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||||
|
||||
#include "common.h"
|
||||
|
||||
#ifdef LIST
|
||||
#include "unicstl.h"
|
||||
|
||||
struct _list
|
||||
{
|
||||
@ -52,6 +50,4 @@ struct _list
|
||||
|
||||
bool list_init(struct _list* list, uint32_t obj_size);
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||||
|
||||
#endif
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||||
|
||||
#endif // _LIST_H_
|
29
include/unicstl.h
Normal file
29
include/unicstl.h
Normal file
@ -0,0 +1,29 @@
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||||
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||||
#ifndef _DEMO_H_
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||||
#define _DEMO_H_
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdlib.h>
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||||
#include <stdio.h>
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||||
#include <string.h>
|
||||
#include <assert.h>
|
||||
|
||||
#if RBTREE == 1
|
||||
#include "rbtree.h"
|
||||
typedef prbtree_node_t stack_data_t;
|
||||
typedef prbtree_node_t queue_data_t;
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||||
|
||||
typedef int list_data_t;
|
||||
#elif AVLTREE == 1
|
||||
#include "tree.h"
|
||||
typedef ptree_node_t stack_data_t;
|
||||
typedef ptree_node_t queue_data_t;
|
||||
#else
|
||||
typedef int stack_data_t;
|
||||
typedef int queue_data_t;
|
||||
typedef int list_data_t;
|
||||
#endif
|
||||
|
||||
#endif // _DEMO_H_
|
||||
|
7
mk.bat
Normal file
7
mk.bat
Normal file
@ -0,0 +1,7 @@
|
||||
@REM D:\Lang\cmake-3.27.5-windows-x86_64\bin\cmake.EXE --no-warn-unused-cli -DCMAKE_BUILD_TYPE:STRING=Debug -DCMAKE_EXPORT_COMPILE_COMMANDS:BOOL=TRUE -DCMAKE_C_COMPILER:FILEPATH=D:\Software\mingw64\bin\gcc.exe -DCMAKE_CXX_COMPILER:FILEPATH=D:\Software\mingw64\bin\g++.exe -SF:/OpenDemo/1_vsc_cmake -Bf:/OpenDemo/1_vsc_cmake/build -G "MinGW Makefiles"
|
||||
@REM cmake -Bbuild -G "Visual Studio 17 2022"
|
||||
|
||||
cmake -B build -G "MinGW Makefiles"
|
||||
|
||||
make -C build
|
||||
make -C install
|
7
src/CMakelists.txt
Normal file
7
src/CMakelists.txt
Normal file
@ -0,0 +1,7 @@
|
||||
|
||||
aux_source_directory(. LIB_SRC)
|
||||
|
||||
add_library(unicstl STATIC ${LIB_SRC})
|
||||
|
||||
# install
|
||||
install(TARGETS unicstl DESTINATION bin)
|
2
src/unicstl.c
Normal file
2
src/unicstl.c
Normal file
@ -0,0 +1,2 @@
|
||||
|
||||
#include "unicstl.h"
|
12
test/CMakelists.txt
Normal file
12
test/CMakelists.txt
Normal file
@ -0,0 +1,12 @@
|
||||
|
||||
aux_source_directory(. DIR_TEST)
|
||||
|
||||
include_directories(.)
|
||||
|
||||
# generate target
|
||||
add_executable(${PROJECT_NAME} test.c)
|
||||
# link libary
|
||||
target_link_libraries(${PROJECT_NAME} unicstl)
|
||||
|
||||
# install
|
||||
install(TARGETS ${PROJECT_NAME} DESTINATION bin)
|
@ -1,4 +1,4 @@
|
||||
#include "common.h"
|
||||
|
||||
#include "test.h"
|
||||
|
||||
int main()
|
@ -2,9 +2,6 @@
|
||||
#ifndef _TEST_H_
|
||||
#define _TEST_H_
|
||||
|
||||
#include <Windows.h>
|
||||
#include <time.h>
|
||||
|
||||
#include "common.h"
|
||||
|
||||
// It is recommended to keep one at the same time
|
||||
@ -22,9 +19,6 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
#define SYSTEM_PAUSE() (system("pause"))
|
||||
|
||||
void stack_test(void);
|
||||
void queue_test(void);
|
||||
void list_test(void);
|
Loading…
Reference in New Issue
Block a user